Clamping signal strength to range?
Not very familiar with redstone; is there a way to clamp a redstone signal's output strength to a certain range? Say the range is 3-7: any signal coming in which is below 3 will result in an output of 3. Signals of 3, 4, 5, 6, or 7 would output their true value. Signals above 7 would output 7.