u/Classic-Land431

Terraria now has an item wishlist
▲ 121 r/Terraria

Terraria now has an item wishlist

I made a small tModLoader mod that adds an item wishlist to Terraria.
Basically, it is just an in-game “stuff I want” list.
You search for an item, add it to the wishlist, and the mod keeps track of it for you.
It can tell you things like:
- you already have this item
- this item is craftable right now
- this item is in the shop you currently opened
- this item is currently dropped somewhere in the world
If you already own an item, it gets a checkmark and moves to the bottom of the list.
The mod does not change balance at all. No free items, no better drop rates, no shop rerolls, no recipe changes. It is just there so you do not have to remember every item you are chasing.
I mostly made it for long crafting chains like Terraspark Boots, Ankh Shield, Cell Phone, Shellphone, and modded playthroughs where there are way too many items to remember.
There are no default keybinds, so you can set your own in the tModLoader controls menu.
It is still early, but I thought other people might find it useful too.

u/Classic-Land431 — 1 day ago

I’m currently making a Terraria/tModLoader mod!

In this mod, hostile NPCs from Terraria can be recruited and controlled in the form of “Contracts” through crafting and interactions with NPCs.

Each Contract has 10 Grades, and as the Grade increases, the companion’s stats improve and more build options become available.

I’m also planning a system where you can equip “Factors” to Contracts, such as Fire Factors, Ice Factors, and many others. These Factors will let players create a wide variety of builds and strengthen the companions they command.

If you’re interested, feel free to leave a comment!

u/Classic-Land431 — 13 days ago

Early WIP screenshots of the Contract Tuning UI and Blue Slime Companion.

More details in the comments!

https://i.imgur.com/L6vXy1Q.png

https://i.imgur.com/xk0r4Wv.png

Hi everyone!

I previously made a companion-taming mod called EaC, and now I’m working on a completely new mod called EaC:Re — a reforged version with a fully redesigned system.

It’s still in development, but as you can see in the screenshots, the status screen is already taking shape.

The UI displays not only HP, ATK, and DEF, but also many other elements. I’d like to explain those in more detail later.

Each companion can equip things called Factors. To put it simply, Factors are like detachable abilities.

With this system, I want players to enjoy building their own army of companions with endless possible builds.

u/Classic-Land431 — 15 days ago