


Vishgraz, the doomhive as powerfull and fun as it could be
So im trying to build the strongest possible deck for vishgraz and phyrexian mites and not be an aristocrat only deck.
At the moment i reached a point where i have 2 directions i could take, one is playing with a bunch of blink spells that allow me to blink vishgraz in my opponents turns so that i can surprise attack my oponents, and playing cards that make unblockable my mites.
Pros of this strategy: opponents are not expecting to be hit with 3 or 6 mites in a random turn or if everything goes well in theory you could sneak attack 1 lethal to 1 player.
Cons: you dont make a lot of mites at a time, you create a smaller board of mites but feel strongers since they dont die.
https://moxfield.com/decks/8OUPiaDIaECgH4NLVP-bpQ
Second play strategy, is going full creatures with etbs and spells like teleportation circle that allow me to blink any creature, and having creatures like [[ravenous chupacabra]] allows me to control a bit more the board while giving me a body and more options.
Pros: a little bit more control oriented while building a board, also more recuring blink effects.
Cons: tou look more of a theat to your opponents if you create a bunch of mites on your end step and since they cannpt block you are vulnerable to being focused and killed in one turn
https://moxfield.com/decks/j1jbmwC8skeufrHYxr4ijQ
Any card suggestion that could work in either gamplane is welcome, also i tend to go play to my lgs, so my opponents decks are always changing and matches typicaly end after turn 6 or later.
My lgs does friday commander night tournament for small prices, so other players are trying to win, not just building bad decks to be funny