
I spent my spare time building a complete 2D top-down Destiny demake with mechanical bosses, sparrow racing, and 88M perk combinations (Free fan game)
Hey everyone :),
Wanted to share a passion project I built for the community. It is called LIGHTBOUND: The Long Wake, a completely free, non-commercial top-down 2D action-RPG built from the ground up as a love letter to the game that gotten me through many a tough time.
tbh, I wanted to see if the mechanical soul of Destiny could translate into top down oblique pixel art. I wasn't actually going to put this anywhere but i had so much fun playing it personally and my friend said I should soooo..
It features:
- 10 explorable regions: across the Rustfields, featuring dynamic public events and hidden secrets
- An 8-mission campaign: alongside exotic questlines, escort encounters, and multi-phase boss fights (with real wipe-risk mechanics like lighting lanterns to strip shields and Simon-Says choir puzzles)
- Complete weapon sandbox math: Hand Cannons, Scouts, Pulses, Fusions, Rockets, and Swords with recoil bloom, falloff curves, and over 88 million possible perk permutations across randomized rolls
- Sparrow Racing Quest Line: responsive drift physics, boost management, and time trials.
- some original music: 10+ tracks made specifically for the campaign.
- No monetization, no donations, hopefully no reason for bungie to come after me lol. just a free browser / desktop build you can give a try on Itch.io.
Playable Version: https://cobalttornado1.itch.io/lightbound
Calm lil Trailer: https://www.youtube.com/watch?v=mOxu7VoizfU
Hope you all enjoy running through Hangar 9 and testing it out. I'm sure there will be PLENTY of problems...