I really want to like T12 Mephisto, but I just can't
I like that he is a huge thematic boss, a great story, and on lower difficulties even has a cool fight, but WTF is T12 Mephisto.
Sorry for the rant but whoever balanced this fight is just plan sadistic at this point. The balancing of this boss vs the rest of the game really makes no sense.
I've got a build that tears Level 125 Pits down in under 5 minutes. I can kill the 3rd level nemesis portal bosses without looking at the screen. No other content even stands up to me. Even T10 Mephisto isn't a concern now. But T12 Mephisto just does way way way too much damage for how poorly telegraphed some of his attacks are.
Phase 1 is fine, you really only get one shot if you are dumb enough to stand in the falling sword attack. Its entirely deserved
Phase 2 is really where the problems lie. To Preface. My current build was 55k hp. And my Toughness floated up to 6 million in the fight. I swapped to an endurant faith charm and the barrier runeword.
The swamp attack. This is generally his opener. And its a big old one shot. BUT its relatively easy to dodge the first time he uses it. This attack is only problematic when he uses it while hiding in a corner. The design of the attack is extremely hard to dodge outside of the opener.
The red balls of fuck you. I don't even know how to consistently dodge them, or how many hit me when I fight him. But watching me eat 4 potions in a row and still die is fucking WILD.
Kamahama- This should be easy to dodge, but it gets weird sometimes and becomes unavoidable without a teleport. Probably needs adjustment.
Lightning strikes are probably fine.
Then he goes immune at 25% health and start throwing out ground piles that also can burn through 4 potions of health and still kill me. Why is any of that a thing.
I haven't even seen phase 3 on T12 tbh. I would think itd be easier but what the heck Do I know.