





Ok so part 3/idk. Personal thoughts about this card. Not just their attacks, their SP and BP costs, design, and overall usefulness
Call B. King: Absolutely solid pick honestly. For 4 BP & 10 SP, you get a good attacker with very nice stats. He procs freeze, does solid single target DMG, and enemy pierce
Call Gorilla: 🦍🤜💥➕🍌🩷⏫ 😢🦍🟰🚮🫵❌🦍
Call Brad Thanyiel: A very, VERY solid all rounder. Decent DMG, decent defence, and def pierce too. Same costs for B. King, with a very different approach, and I'm all for it.
Call R&B: The very first plot call card you get, and for what it's worth, it's decent at best. Not that I'm calling the kiddos bad, it's that they're not as great as most other call cards (🦍). They pierce def and attack twice in a turn dealing up to 7 base DMG. For 3 BP 7 SP, very nice card and good for DMG rushing
Call Calypso: She is very decent as a DMG dealer, but not as good as the other 4 BP 10 SP cards. Very synergetic with P. Gun and can pierce def with cutlass combo. Battle cry being a self healing and self-preservation ability is very nice, especially with the ancients.
Call Cassie: Our only TRUE supporter helper. Giving buffs / attacks sometimes, especially with the secret option on what she's missing is crazy. Other than that, she's very solid for a supporter
(P.S. - Five. Hundred. Player used the ICE DAGGER)