u/Common_Fold_6570

▲ 330 r/wow

Look, I’m happy for the people who main Void Elf Demon Hunters. More customization is always a good thing, and the new blue eye options in the 12.0.5 patch notes look objectively cool.

​But I feel like I'm taking crazy pills here. How does a brand-new race/class combo get custom eye colors decoupled from their fel-green default immediately, while Death Knights have been begging for spec-appropriate eye colors since Wrath of the Lich King?

​The Technology Clearly Exists: Blizz’s old excuse was that DK eyes were baked into the character models. But they updated that during Shadowlands, and now they are just casually handing out blue eyes to Void Elf DHs. The "engine limitations" argument is dead.

Frost gets the iconic icy blue. That’s great. But why is my Blood DK, who literally manipulates the blood of their enemies, forced to stare blankly with the Frost visuals? Why is my Unholy DK glowing blue instead of a sickly, necrotic green?

​I’m not saying take away the DH customizations, but it’s honestly wild that Blizz keeps ignoring one of the most highly requested, easily implementable cosmetic changes for a legacy class.

​If they can give Void Elves blue Fel-eyes, they can give us Red and Green eyes.

​Are there any other DK mains out there still huffing the copium that we'll get this before the expansion ends? What is holding them back from just flipping the switch on this?

​TL;DR: Void Elf Demon Hunters getting custom blue eyes in 12.0.5 proves Blizzard can easily decouple class eye colors. It's past time Death Knights finally get Red (Blood) and Green (Unholy) eye options.

reddit.com
u/Common_Fold_6570 — 17 days ago
▲ 334 r/wow

Blizzard finally rebranded Havoc to Havok to match the physics engine we use to disconnect ourselves every time we Fel Rush.

u/Common_Fold_6570 — 25 days ago