u/Competitive-Algae548

Opinion- UI and interface needs a complete overhaul

Opinion- UI and interface needs a complete overhaul

The HUD/UI/Interface seems too old fashioned, by that I mean there is far too much on the screen that could be presented in a far less complicated/clustered fashion and as a result it takes a very big portion of the screen you're looking at.

Suggestions:

The HUD in my opinion needs to much more simplified and scaled down with a separate(seperate from hud size) slider for the map size in game and the map being on the right side of the screen that makes it easier to click and go on the map.
The play/pause buttons next to the map should never take THAT much size and should be significantly scaled down for more room. The ECO tab and honor system should be together right next to the scribe bottom right(or left, there should be a button in options to change sides ) and far more simplified to save room. The center tab of buildings needs to be reworked completely for ease of use and so that they can be reprogrammed to hotkeys ( i love how age of empires 4 does it).

HAVE HOPE IN STRONGHOLD 4 , IT LOOKS AMAZING .

For everyone complaining after the trailer released of how bad it visually looks, Yes in the trailer SOME parts look as if they are from a mobile game however Sergiuhelldragoon was given an early demo review and his in game gameplay that looks insanely better than the trailer. Here is the link, this game is fucking hype ! https://www.youtube.com/watch?v=ABa8V8u6gcM

Edit: people who are saying it looks like stronghold 2 or 3 clearly havent played either of them in a while. Stronghold 4 looks modern and fresh and impactful as it should be, its fucking 2026 and if u expect new players and people to appreciate graphics from 2002 then i think you are delulu therefore i am glad firefly went this direction and i see the vast majority of people complaining are boomers. Firefly is doing the right thing, good job.

u/Competitive-Algae548 — 2 days ago