
rate my castle
just been killing a few hours building it.

just been killing a few hours building it.
Do you want return characters from SHC2?
But I like to fight it ai opponent one day.
I had a tower full of archers/crossbowmen and the next thing I know, my troops were converted to enemy troops. What unit has this skill? How do I stop it from happening?
Any realistically doable suggestions?
Already made a couple tools for the mod infrastructure.
I'd like to replace the arab and bedouin units with European counterparts, but the creation of thousands of frames is a big obstacle for now.
As long as Firefly doesn't complain I'll continue the development and hopefully take a couple alpha testers soon... Hopefully...
A broken man. After being humiliated, embarrassed and distastefully cast aside, he now returns with a vengeance. Having spent years in isolation, where he underwent strenuous training, he's gained a following of people, fierce like he is. He returns for revenge, throwing everything he has into his war machine. With his unrelenting assaults, he will prove to be a pain, and is not to be reasoned with. A simple man, preferring to build up a siege force, with which he will come for you. A simplistic, yet strong Crusader Lord: his favorite troops being the Crossbow and Pikeman, with him also using a fistful of Spearmen as well.
He fights well when left alone, and can keep putting the pressure on.
I'm new to this game series and there's one thing I don't understand. I’ve read that the story of Stronghold 4 is supposed to take place in 11th-century England but based on the gameplay footage, some architectural elements of castle fortifications look like they’re from the later Middle Age. I’d guess 13th century. Is this because the developers aren’t taking into account that certain architectural elements weren’t built that way in 11th century or will the game’s timeline shift significantly into later centuries? After all, the character we’ll be playing as probably won’t live for 200 years. Does anyone know anything about this?
Just spent 3 hours playing the Co op twin vipers campaign with a friend, we would of played the games separately years ago and to play Co op was always a dream.
The missions are extremely tough too?
His real name has long been forgotten, lost in the sciences of alchemy. He is now known as The Alchemist, constructing a base within he operates his mysterious crafting. His economy is quite unique, building a lot of metal forging workshops, which he sells for a profit to fund his research, among other things, ike his war wagon. He is of the Arabic faction and utilizes it to its full strength, as his troop usage is quite extensive, using most of the Arabic and Bedouin factions. His favorites troops are fire wielding ones, which make his eyes glow; seeing his enemies burn. He is of medium to high strength, and is quick to construct his castle, which is very well defended.
https://steamcommunity.com/sharedfiles/filedetails/?id=3781742284
English Version below!
Jasmine war die Tochter eines Sultans, die Frau eines Emirs und die Geliebte eines Assassinen. Ihr Vater war ein guter Herrscher und Mann aber einer, der den Pflichten seines Amtes nicht entkommen konnte. Um den Frieden in seinem Reich zu sichern brauchte er Verbündete und der Preis war seine Tochter zur verheiraten. Doch die Ehe mit einem Emir war von kurzer Dauer. Assassinen, ausgesandt von den Feinden des Emir, töteten ihn und seine Familie und nur Jasmine überlebte. Dank eines, von ihrem Aussehen verzauberten, jungen Assassinen, der ihr zur Flucht verhalf. Sie kehrten zu Jasmines Vater zurück, doch dieser war bereits selbst zu Tode gekommen. Jasmine versammelte die Überreste ihres Volkes und baute wieder auf, genoss ein kurzes persönliches Glück bevor den Assassinen seine Vergangenheit einholte. Nun war Jasmine allein aber sie hatte gelernt. Viel von ihrem Vater aber sogar ein bisschen von ihrem Ehemann und ihrem Geliebten. Vielleicht nicht die stärkste Fürstin aber sicherlich auch nicht die Schwächste.
Jasmine was the daughter of a sultan, the wife of an emir and the lover of an assassin. Her father was a good ruler and man but one that could not escape the duties of his title. To preserve peace in his realm, he needed allies and the price was the marriage of his daughter. This marriage, however, was short as the emir's enemies sent assassins to kill him and his family. Jasmine survived, thanks to a young assassin being charmed by her looks. They escaped and returned to Jasmine's father but he too was dead by now. Jasmine gathered the survivors, rebuild and, for a short time, enjoyed personal happiness. Until the assassin's past caught up to him. Now, Jasmine was alone but she had learned. Much from her father but a bit from her husband and lover as well. She might be the strongest ruler but surely not the weakest one either.
I've played stronghold games since Stronghold Crusader was originally released. It was a game I had thousands of hours in as a kid.
I think Stronghold 4 does a great job keeping the core mechanics while expanding on it in ways that don't detract. The honor system is exactly the type of thing I would've added to a sequel. And keeping the grid building system is absolutely the right call. It runs flawlessly on my 5070 and aside from some peasants getting stuck during their pathfinding (which let's be honest, have always been part of these games) it was a smooth experience.
Here are the glaring issues:
Faris, which translates directly to horseman in Arabic tongue; someone whose skilled in horsemanship. A name which was given to him in his youth, he loves horses above all, treating them with love; as he does his people. He projects a kind and loving personality towards them, and all those who are around him. Utilizing a +5 fear factor, he sees his people and troops defend him with valor, doing everything in their power to ensure he stays out of harms way. A medium tier Lord, with a unique castle consisting of 3 compartments. For his troop composition, he uses his beloved horse archers for primarily everything, being of the Arabian faction, he uses Arabian Archers, Horse Archers and some Skirmishers as his defensive units. As for melee units, he recruits some Arabian Swordsmen, and also some Demolishers to do the dirty work. An interesting simple Lord, with a very unique look.
https://steamcommunity.com/sharedfiles/filedetails/?id=3782012766
Its barely a challange, in the old version there were mods so the ai uses their gold more effektiv, is there anything like that ?
When auto-recruit ? I mean in the coop trails ur people are capped, why cant they stack ?
Having grown up in a distant peaceful land, he's not accustomed to the ways of life in the desert. Young and untrained, he settles in the desert, thinking he can continue in his old ways. Quickly learning otherwise, he has to learn to defend himself and his subjects. Setting up a makeshift camp/castle to hold off enemies. With his loyal servants by his side he protects the lands he lives on. Valueing peace, treating his people very well, who in turn learn to protect him, and they fight for him quite well. An apprentice of sorts, does well in a role where he doesn't have to defend much. He prefers nomadic troops, using Skirmishers, Slingers, Arab Archers, with Arabian Swordsmen as his melee units, also recruits a few Camel Lancers for the occasional raid.
https://steamcommunity.com/sharedfiles/filedetails/?id=3780789117
i’ve been wanting to post more of all the stuff i’ve made/bought of him
Bastion, a tough and resilient Lord, who is not easy to take down. He constructs very well fortified and well manned castles, in his own distinct style. More of a late game Lord, as his power only truly comes through when given time before launching his attacks. Do not underestimate him early game tho, as he can survive, and becomes a force when not constantly under harassment from all angles.
Known as The Butcher, he is a tough and bloodthirsty warrior, which is evident from his blood stained axe which he carries with pride. He keeps his people on a tight leash, and they don't have a choice but to obey; as they know all too well of his cruelty and what he is capable of when not obeyed. His preferred troops are Macemen, (of course) Demolishers, and Swordsmen, with Crossbowmen and a few Archers as his ranged troops.
https://steamcommunity.com/sharedfiles/filedetails/?id=3780244466