u/ConflictDisastrous54

Hey teachers: are you still rebuilding lessons manually when you already have the content?

Most teachers already have everything they need:
-slides
-PDFs
-lesson notes
-exercises
-class materials

The difficult part usually isn’t creating the content itself.

It’s turning existing materials into something more interactive and engaging for students without spending hours redesigning everything from scratch.

One workflow we’ve been exploring lately is:
taking existing classroom materials ->turning them into interactive lessons
-> adding quizzes and navigation ->making content easier for students to follow independently

What’s interesting is that teachers don’t need to start from zero anymore.

The content already exists.
The experience around it just becomes more interactive and easier to engage with.

Feels like this could save educators a huge amount of preparation time.
Are you still building interactive lessons manually or starting from existing materials first?

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u/ConflictDisastrous54 — 21 hours ago

Trainers: what if the training started before the actual session?

One thing that feels underrated in training is what happens before the session even starts.

Instead of sending a long email or PDF reminder, imagine sending a short interactive activity the day before:
a quick quiz
a scenario
a short audio intro
a few key concepts

Just enough to create context and help learners arrive already understanding the objective of the training.

Feels like small interactions before the session could improve engagement a lot more than we think.

Do any trainers here already do something similar?

reddit.com
u/ConflictDisastrous54 — 4 days ago
▲ 9 r/Mexty_ai+1 crossposts

Course creation is still way more time-consuming than it looks from the outside

I’ve been working on a few online course projects recently and one thing that always surprises people is how long it actually takes to finish one properly.

Planning the structure is usually the easy part the slow part starts when you begin turning everything into actual lessons, quizzes, and a flow that feels natural for learners.

Even with decent tools, there’s still a lot of back and forth building content, testing it, fixing structure, adjusting pacing, and then trying to make it more engaging so people don’t drop off halfway through.

I’ve also been experimenting with a few newer AI based course tools while trying to speed up some of the repetitive parts. One that stood out was Mexty AI because it didn’t just generate content it actually helped turn material into a more structured learning flow with quizzes and progression built in. Still needed refining, but it reduced some of the manual rebuilding I usually end up doing.

So even though creation feels faster on the surface, the full process still takes a lot of manual effort once you go beyond the basics.

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u/ConflictDisastrous54 — 19 hours ago
▲ 8 r/Training+1 crossposts

Do you worry about WCAG/LMS compliance when creating courses?

I want to build an online lesson/course, but I’m a bit worried about compliance and accessibility.

I’m not an expert in things like WCAG, standards, or LMS requirements, and it feels a bit overwhelming.
Do you usually handle this yourself, or are there tools/processes that make it easier?

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u/ConflictDisastrous54 — 8 days ago

Do AI tools actually become slower on complex projects?

AI definitely speeds up the start of a project.
Ofc Getting from idea to first draft is way faster than before. But on more complex projects, I’ve noticed the work shifts a bit:
-refining details
-customizing interactions
-debugging edge cases
-making everything work smoothly together

Still faster overall in my experience, just not always in the “one click and done” way people imagine 😄 Curious how others handle this on larger projects.

reddit.com
u/ConflictDisastrous54 — 16 days ago

Is AI better at drafting than finishing courses?

I’ve been using AI more in my course creation workflow lately, and one thing I’ve noticed is how helpful it is for getting started.
It’s great for:

  • generating initial structure
  • drafting content
  • speeding up early ideation

But I still find that the final stage, refining, aligning with learning goals, and polishing interactions, takes a bit more time and attention.

Curious how others are experiencing this:
Are you seeing AI mostly as a strong starting point, or has it helped you streamline the full process end-to-end?

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u/ConflictDisastrous54 — 17 days ago
▲ 4 r/Mexty_ai+1 crossposts

I’ve been trying different authoring tools lately, and it’s interesting how each one brings something useful to the table.

At the same time, I feel like everyone probably has that one thing they wish existed to make their workflow smoother.
So I’m curious:

- What’s one feature you’d love to see in authoring tools?
- Something that would make creating courses easier, faster, or more intuitive

Curious what others think

reddit.com
u/ConflictDisastrous54 — 18 days ago
▲ 5 r/LearningDevelopment+1 crossposts

I’ve been thinking about this recently.

Most of us are working with workflows that kind of evolved over time… tools stacked on tools, processes built around limitations, not really by design.
So I’m curious:

- If you could start from zero, how would your ideal workflow look?
- What would you keep, remove, or completely rethink?

Would love to hear how others imagine it.

reddit.com
u/ConflictDisastrous54 — 18 days ago

I’ve been seeing more and more gamification in learning lately, and I think it can be really powerful when done well. It definitely helps with engagement, but I’m curious about how it translates beyond that.

- Have you seen gamification actually improve learning outcomes in your experience?
- What kind of approaches worked best for you? (scenarios, challenges, progression, etc.)

Feels like there’s a big difference between adding game elements and designing something truly interactive.

Would love to hear what’s been working in real projects.

reddit.com
u/ConflictDisastrous54 — 22 days ago

I’ve been picking up a few new authoring tools lately, and it got me thinking.

At first, I assumed the hardest part would be learning the tool itself. New interface, features, logic, etc. But honestly… that part is usually manageable.

What feels harder is adapting how you actually work:

-changing your process
-letting go of old habits
-figuring out how to design differently with the tool

Especially now with newer tools that work very differently from traditional ones.

So I’m curious:

- What’s been harder for you when learning a new tool?
- The tool itself, or changing your workflow?

reddit.com
u/ConflictDisastrous54 — 23 days ago

I’ve been testing a few AI tools to generate courses (quizzes, scenarios, microlearning, etc.) and they’re great for speed. You can go from idea to content really fast.

But when it comes to turning that into a proper SCORM package… things get a bit shaky.
Sometimes it’s:
-extra steps to export
-broken tracking or weird behavior in the LMS
-or needing to rebuild parts in another tool anyway

So I’m curious. How well are AI-generated courses actually translating into SCORM for you?

reddit.com
u/ConflictDisastrous54 — 24 days ago
▲ 4 r/Mexty_ai+1 crossposts

I’ve been thinking about this while building a few courses lately.

Templates are honestly super helpful. They save time, give structure, and make it much easier to get started, especially with newer AI-native authoring tools and interactive learning platforms.

At the same time, I’ve noticed something interesting.
Depending on how you use them, they can either speed you up… or subtly shape the way you design.

If you follow them as-is, things can start to feel a bit similar.
But if you use them as a starting point, they can actually free up time to focus on creativity and learning design.

So for me, it’s less about templates being good or bad, and more about how they’re used.

Curious how others approach this?

Do templates help you be more creative, or do you prefer to move away from them once you get started?

reddit.com
u/ConflictDisastrous54 — 25 days ago

I feel like most of us agree that interactive learning works better…
but when you look at what actually gets built, a lot of it is still pretty static.

So Im curious what’s really getting in the way.

For me, it’s usually not the idea.
It’s everything around it.

Sometimes it’s time.
Sometimes the tools make it harder than it should be.
Sometimes it’s stakeholders who just want something quick and done.

And sometimes it just feels like too much effort to go beyond the basics.
So honestly curious:

? What’s the biggest thing slowing you down right now?

Would love to hear how it looks on your side.

reddit.com
u/ConflictDisastrous54 — 28 days ago

I feel like expectations around course creation speed have changed a lot recently.

A while ago, building a solid course could easily take days or weeks, and that was just normal. Now with AI in the mix, “fast” seems to mean something very different.

You can generate outlines, content, even interactions much quicker than before.

But at the same time:

  • there’s still review and refinement
  • aligning with learning objectives takes time
  • making things actually good still isn’t instant

So I’m curious:

- What does “fast” course creation mean for you today?
- Are you measuring speed in hours, days… minutes?
- And has AI genuinely changed your timelines, or just certain parts of the process?

Would love to hear how others define it now.

reddit.com
u/ConflictDisastrous54 — 29 days ago

I’ve been experimenting with some newer AI-native authoring tools lately, and I’m trying to figure out where they actually fit in the workflow.

On paper, they promise a lot:

  • faster creation
  • less manual setup
  • starting from ideas instead of blank slides

But in practice, I’m seeing two different patterns:

- Some people are actually replacing parts of their workflow with them
- Others are just adding them on top (generate -> export -> rebuild in another tool)

Which kind of defeats the purpose a bit. So I’m curious:

? Are AI-native tools replacing your traditional authoring tools?
? Or are they just becoming an extra step in your process?
? Where do they actually save time?

Would love to hear real workflows especially from people building interactive or scenario-based learning.

reddit.com
u/ConflictDisastrous54 — 30 days ago

There’s a strong push right now toward making learning more interactive : scenarios, simulations, branching, gamification, and more.

And in many cases, it really helps:
- better engagement
- more active thinking
- closer to real-world situations

But it also made me wonder:

- Does more interactivity always lead to better learning?
- Or does it depend more on how and when it’s used?

Sometimes simple formats work really well.
Other times, interactivity makes a huge difference.

So I’m curious how others approach this:

? How do you decide when to add interactivity?
? What makes it useful, not just “interactive”?

Would love to hear your perspective 🙂

reddit.com
u/ConflictDisastrous54 — 1 month ago

I’ve been thinking a lot about how fast learning design is evolving right now.

With everything happening around AI, new authoring tools, and changing learner expectations, it feels like we’re at a turning point.

So I’m curious how others see it:

- Are we heading toward more automation?
- More personalization and adaptive learning?
- Or just faster production of the same types of content?

What do you think will actually define the next 2–3 years of interactive learning design?

reddit.com
u/ConflictDisastrous54 — 1 month ago