Grimsgate - Dev 357
Hello all, as you know (or maybe don't) I am working on a Thief inspired game called Grimsgate: The Rot. Today I put the finishing touches on the AI and marked it as complete. Based on Sight, Sound, Light Exposure and much more. I worked on the enemy AI for the past 5 months and I am GLAD (for now) it's behind me so I can move forward with the demo levels and make it all doom n gloom (Pretty) haha. I am not sure if you have been following me BUT you can do so on my community here: https://gearworxprod.com/community its free to join, where you can have your voice heard, feedback and submit requests e.t.c And also follow along with the project manager's progress OR if you want you can join my discord here: https://discord.gg/nZGHNtXZpQ or both, either way I would love to chat and say hello! (Hint: the community page might get access at some point for a sandbox test level)
Anyway I shared a video showing some of the stuff for enemy AI, Still need to finalize the enemy animations and add some more, so he is not complete yet, but to do so I need to animate them in Maya which is super time consuming but alas this is a solid start. Of course I will tweak the AI settings more once the world comes to life so everything feels tight e.t.c Anyway I would love to hear your thoughts on this, is this a game you're looking forward to or . . . . ? There are no weapon audio or finalized impact reactions yet still need to finish the physics for that (Uggggggg)
Anyway thanks for reading and I would love to hear if you're excited to explore Grimsgate and Undercity?
Take care.