u/CosmicCapsuleCorp

I made a cozy little word game for people who want more than one daily puzzle :3

Game Title:
Hexiconic

Playable Link:
iOS: https://apps.apple.com/us/app/hexiconic-spelling-bee/id6760370123
Android: https://play.google.com/store/apps/details?id=com.astrophysician.hexiconic

Web Demo: https://camchandler98.github.io/hexiconic-demo/

Platform:
iOS / Android

Description:
Hexiconic is a cozy 7-letter word puzzle game built for people who want more than one daily puzzle and then a sad little “come back tomorrow” screen :3

Each puzzle gives you seven letters arranged around a required center letter. You make words using those letters, letters can be reused, and longer words score more. Instead of asking you to find every possible word, Hexiconic uses a completion threshold so you can keep progressing even if you do not fully exhaust the word list.

The game has chapters, gems, hints, and a steady progression structure, so it is meant to be something you can settle into for a longer session rather than just a single daily check-in. I’m aiming for calm and satisfying rather than stressful: no timers, no lives, no punishment for experimenting, just word finding and forward momentum.

I’d especially love feedback on whether the progression feels rewarding enough and whether a game like this should eventually have a social element. I’ve been considering things like friend progress, weekly shared challenges, lightweight sharing, or leaderboards, but I’m cautious about making the game feel too competitive when the current vibe is meant to be cozy.

Free to Play Status:

[x] Free to play

Involvement:
I’m the solo developer of Hexiconic. I designed and built the game, including the puzzle structure, progression systems, gem/hint economy, UI, and overall direction. I also built the puzzle generation and curation pipeline used to create the game’s puzzle content.

u/CosmicCapsuleCorp — 8 days ago

I’m an indie dev and I recently released Hexiconic, a free word puzzle game for iOS and Android.

The basic idea is probably familiar if you like spelling / honeycomb-style word games: each puzzle gives you 7 letters, one required center letter, and you try to find as many valid words as you can. Letters can be reused, and longer words score more.

The main thing I wanted to do differently is that Hexiconic isn’t built around one daily puzzle and then you’re done. It has a progression structure with lots of puzzles, chapters, gems, hints, and a completion threshold so you can keep moving forward without needing to find every single possible word.

I love daily word games, but I kept wanting something I could play more continuously when I was in the mood to zone out with word puzzles for a while. So that’s the lane I’m trying to fill: calm, no timers, no pressure, but with enough progression to make “one more puzzle” feel satisfying.

I’d genuinely love feedback from people who play a lot of word games — especially around puzzle feel, difficulty curve, and whether the hint / progression system feels fair.

You can find it by searching Hexiconic on the App Store or Google Play.

Thanks for checking it out!

Lol I didnt know I could include links here

Android: https://play.google.com/store/apps/details?id=com.astrophysician.hexiconic
iOS: https://apps.apple.com/us/app/hexiconic-spelling-bee/id6760370123

u/CosmicCapsuleCorp — 17 days ago