u/CoupeDeSoup

What do you think?

What do you think?

I crafted this team after MANY tweaks and being stuck in ultra ball. This specific variation gave me a great win streak into masterball and this is basically the essence of my strategy.

In a perfect world

Lead with blaziken / Grimm

Turn one blaziken eats an attack and uses agility and by end of turn is at +3 speed. If I assume blaziken can get one shot I protect instead. Depending on enemy Grimm either reflects or light screens. Turn two blaziken baton passes into maus and Grimm parting shots into gengar.

+3 maus outspeeds most tailwind teams, gengar potentially disables a strong attack while being swapped in. Population bomb maus outspeeds everything and OHKO’s almost everything. Maus can also encore with fast speed to lock enemy into protect or can follow me to redirect a ghost type move that threatens gengar. Gengar disables major threats to maus like close combats.

Mega Camerupt is only played against what I assume to be trick room teams. The moment they trick room I parting shot immediately into camerupt and he solos just about everything or at least is the biggest menace possible for 5 turns straight.

What tweaks would you make to take this team even further into masterball? I would like to keep the essence of my team alive. (Basically Maus Gengar duo sweep)

u/CoupeDeSoup — 1 day ago

Ideas for improvement?

I crafted this team after MANY tweaks and being stuck in ultra ball. This specific variation gave me a great win streak into masterball and this is basically the essence of my strategy.

In a perfect world

Lead with blaziken / Grimm

Turn one blaziken eats an attack and uses agility and by end of turn is at +3 speed. If I assume blaziken can get one shot I protect instead. Depending on enemy Grimm either reflects or light screens. Turn two blaziken baton passes into maus and Grimm parting shots into gengar.

+3 maus outspeeds most tailwind teams, gengar potentially disables a strong attack while being swapped in. Population bomb maus outspeeds everything and OHKO’s almost everything. Maus can also encore with fast speed to lock enemy into protect or can follow me to redirect a ghost type move that threatens gengar. Gengar disables major threats to maus like close combats.

Mega Camerupt is only played against what I assume to be trick room teams. The moment they trick room I parting shot immediately into camerupt and he solos just about everything or at least is the biggest menace possible for 5 turns straight.

What tweaks would you make to take this team even further into masterball? I would like to keep the essence of my team alive. (Basically Maus Gengar duo sweep)

u/CoupeDeSoup — 1 day ago