[GnollHack] YAAP - Now with a higher difficulty, harder Role and a bunch of Conducts!
Since my last time I decided my next run would be a Weaponless Vegan Monk because I was curious to try it. And I decided to ramp up the difficulty too. I chose Neutral alignment because I wanted to do some Sacrifice cheese, though it didn't quite work out how I planned because some stuff seemingly got patched without the GnollHack wiki getting updated before I brought it up. Ended up tacking on some more Conducts as I went along since they seemed simple enough to do. I also never used a Shield or Suit all game because of the penalties.
Things weren't going quite to plan at the start but got smoother as I went. Got a bit burned out or decision-paralysed at the Castle and took an extended break. As soon as I got back on it, I was blazing through though!
Made a lot more use of magic this time, mostly for utility stuff. Still not FULLY got the hang of the system.
Shoplifted for the first time, walked out of an Orcus Town store while Orcus himself seemed to be fighting me and I was absolutely swarmed and nearly died. Thankfully I managed to heal and squeeze past to the stairs (and when it was time to go back up, I chugged a Cursed Potion of Gain Level to skip that floor).
Also had an over-enchantment incident due to misunderstanding the Enchant Weapon scroll, thankfully my irreplaceable Gauntlets only got set to +0 rather than exploding and it was simple enough to bring them back up.
If you want my thoughts on the Conducts I ended up doing:
Vegan: Honestly the hardest part was missing out on some useful Intrinsics from corpses (like Teleportitis/Teleport Control from Tengus and Disintegration Resistance from Black Dragons), I was never really worried that much about hunger. Even then, I got most of the things I needed.
Weaponless: The revamped Monk & Martial Arts plus weapon-gauntlets made this a breeze, appreciated the warning when I was about to pick-axe an enemy too. Can see how this would be painful on Vanilla.
Genocideless: Early on I did a bunch of Reverse Genociding (particularly Unicorns for Sacrifice), ended up committing to this later on. Got an achievement for killing an Arch-Lich because of it (never faced one before, I would Blessed Genocide L before ever seeing one). Things went fine but I think I'd generally prefer to take out some problematic groups.
Polypileless/Polyselfless: Came naturally.
Artifact Wishless: Came naturally for this playthrough. By the time I got a wish the odds were bad and I had other things that took priority anyway. In general I'd only do Artifact Wishes in GnollHack if I got a really early wish and there was one that my character would really like.
Conflictless: Not sure if this counts. Had some scrolls but didn't usse them. Made some of the rooms with LOTS of enemies (e.g. Wizard's Tower, Moloch's Sanctum and Astral Plane) a little more tedious and scary but I managed.
Bonesless: This was just the luck of the draw, but I'll take the creit, heh.
Since the last win, I found the website for the umps, so HTML dump for those interested!
Next up I have some characters waiting on the next difficulty up (Lawful Human Valkyrie and Lawful Dwarf Caveman) as a result of a brief "alt-itis" mood, so hopefully 'll have another post or even a double-feature soon!