[hobby] Indie Game Project Looking for Dialogue Writer for Cozy Fantasy Sewing Game
[Hobby / RevShare Later] Looking for Dialogue Writer for Cozy Fantasy Sewing Game
Hey everyone, I’m currently directing and designing an indie game project and we’re looking for a writer to help with dialogue, character interactions, and general scene writing.
This is currently an unpaid hobby project. If the game eventually releases on Steam and generates revenue, the plan is to move into a rev-share model for active contributors. However, anyone joining should approach this primarily as a passion project, portfolio opportunity, and collaborative experience.
The game is a cozy sewing and fashion game inspired by classic loop-based games like Papa’s Pizzeria, Jacksmith, and older dress-up games, but mixed with hidden fantasy and relationship-driven storytelling. Players run a sewing business where they create outfits step-by-step through mini games while interacting with both human and magical clients.
We already have: Unity devs, multiple artists, a musician/sound designer, active gameplay systems and a working prototype, a fairly developed GDD and wip character cast
We are specifically looking for someone who:
- Is a native English speaker
- Enjoys writing natural dialogue and character chemistry
- Can give characters distinct voices and personalities
- Likes cozy fantasy, slice-of-life, mystery, or character-driven stories
- Is comfortable collaborating with a small indie team
Most of the writing would involve:
- Character conversations
- Customer order dialogue
- Friendship events
- Reactions to outfits
- Short story scenes
- Ambient flavor dialogue
To give an idea of the type of characters and tone we’re going for:
One character, Casey Webbing, is a charming realtor secretly hiding the fact that he is the Moth Man and the game’s antagonist. He acts calm, helpful, and trustworthy on the surface, while quietly manipulating situations behind the scenes for personal gain.
Another character, Anastasia, is a shy but sweet fae princess who was once close friends with the player’s grandmother. As the player grows closer to her, she slowly introduces them to the hidden magical side of the city and encourages them to uncover the truth behind a mysterious pair of glasses.
We also have characters like Riv, an expressive slime shifter obsessed with alternative fashion and self-expression, and Havana, a chaotic fire sprite whose emotions literally explode into sparks and flames when excited or nervous.
The dialogue style we’re aiming for is:
- Character-driven
- Natural and conversational
- Emotionally warm with occasional tension
- Sometimes humorous or awkward
- Distinct voices for each character
The project is long-term (at lease a year)and low-pressure, but we do expect consistent communication and occasional progress over time.
If interested, feel free to comment or DM with:
* Writing samples (if available)
* Your experience level
* Discord username
Thanks for reading.