u/Crazylink4

Image 1 — The amazing ChiTu2 HD - A review by Crazylink4
Image 2 — The amazing ChiTu2 HD - A review by Crazylink4
Image 3 — The amazing ChiTu2 HD - A review by Crazylink4
Image 4 — The amazing ChiTu2 HD - A review by Crazylink4
Image 5 — The amazing ChiTu2 HD - A review by Crazylink4
Image 6 — The amazing ChiTu2 HD - A review by Crazylink4
Image 7 — The amazing ChiTu2 HD - A review by Crazylink4
Image 8 — The amazing ChiTu2 HD - A review by Crazylink4
Image 9 — The amazing ChiTu2 HD - A review by Crazylink4
Image 10 — The amazing ChiTu2 HD - A review by Crazylink4
Image 11 — The amazing ChiTu2 HD - A review by Crazylink4
Image 12 — The amazing ChiTu2 HD - A review by Crazylink4
Image 13 — The amazing ChiTu2 HD - A review by Crazylink4

The amazing ChiTu2 HD - A review by Crazylink4

Greetings, everyone, Crazylink4 once again with another review. This time I’ll be talking about the ChiTu2 HD controller from Mobapad.

Before starting, I must say that I purchased this controller with my own money. I'm not being sponsored by Mobapad. I bought it on AliExpress using a few discounts and coupons. I bought the pink color, along with the charging dock in the same color.

I'll first talk about the features and functions of this controller.

The ChiTu2 HD is a full controller designed for Nintendo Switch users, specifically for NS1; however, it's compatible with NS2. Although it is sold as “a controller for NS2,” in my opinion, and similar to the case of the EasySMX S10, it's a NS1 controller. I can say that it is still a better option than the Pro Controller, both for NS1 and NS2. But for this review, I will not compare the controller with the Pro Controller or the EasySMX S10.

Being a full controller designed for Nintendo Switch users, there are some somewhat arbitrary features and functions, such as:

• The ABXY button layout corresponds to the one used by Nintendo.

• Digital triggers (without the possibility of analog or HE travel)

• 6-axis gyroscope

• NFC reader

• HD Rumble

• NS1 console wake-up function (also for NS2, but with some extra steps).

In addition to this, the controller includes:

• TMR sticks

• Silicone rings (similar to the NS2 Pro Controller, making it quiet when hitting the edges)

• Two programmable buttons

• Macro function

• Turbo function

• Mechanical buttons

• Swappable faceplates

• Swappable D-pad (cross shape and circular shape)

• 1000 mAh battery

One thing it does not include is RGB lighting. There are only lights if you have the charging dock and only while the controller is charging, but the lights belong to the dock. The controller has a light indicator where the Mobapad logo is located; it cannot be turned off.

Mobapad has an app where you can customize the controller settings.

The ChiTu2 HD is compatible with:

Nintendo Switch 1 and 2, PC, Android, and iOS.

It can be purchased alone or with the charging dock (the dock is also sold separately). The prices on Mobapad’s official website are:

• $71.41 USD (Controller only)

• $94.27 USD (Controller + charging dock)

• $29.99 USD (Charging dock)

Prices do not include taxes, and shipping is usually free (I recommend checking everything related to shipping).

It can also be found on sites like AliExpress.

The controller comes in a variety of color options; there are two versions with a glossy finish in white and black colors, and two versions with a matte finish in colors (black and pink). The charging dock also comes in these color options (black, white, and pink), although if purchased together with the controller, it will match the controller’s color.

There's a new retro color, a gray color with color ABXY buttons, you can find it on AKNES website or AliExpress.

There is another version of the ChiTu2 HD, whose main difference is that it has membrane buttons and conductive rubber pads. It is the silent edition (I will make another post talking about this version). The prices are the same as those of a ChiTu2 HD, in addition to having a different and unique color. But I’ll talk about that next time.

Leaving the basic aspects behind, I will now talk about my experience.

If you have read other reviews of mine, the list of games with which I test my controllers is usually similar, or there are games where I have always tested controllers. Some of these games are: Celeste, Theatrhythm Final Bar, Hollow Knight, Marvel Vs Capcom Fighting Collection, Capcom Fighting Collection 2, Fortnite, Fortnite Festival, Burnout Legends, Monster Hunter Generations Ultimate, Risk of Rain 2.

In platformers and metroidvanias, the performance is great; depending on the situation I encounter, I usually switch the D-pad between the cross shape and the disc shape. But without many issues, beyond my own human error.

In fighting games, it’s more or less the same when it comes to the D-pad. Sometimes I feel more comfortable playing with one of the two shapes, although most of the time I use the disc shape. Techniques and some combos are easy for me to perform.

In rhythm games I have no problems; besides using it in Theatrhythm Final Bar, this time I tried playing Project Diva (PSP) on my phone, and I had no issues at all.

In racing games and in some GameCube games, since it lacks analog triggers, the feeling of pressing the accelerator is lost. This is not really a problem, but I have to mention it.

HD rumble is not always the best option when it comes to retro games with regular vibration; after all, it is designed for Switch. However, since the intensity can be adjusted, I can enjoy it without feeling that something is off.

In shooters I have no inconveniences beyond my own skill. The sticks respond very well, and not hearing the stick make contact with the edges is incredible.

I could say that in terms of gameplay its performance is excellent. Of course, I could not ask for anything more from it; connecting it to devices is easy, it has a toggle switch to change modes.

The pink color is the best one, since it has a gradient between pink and lavender. At first it didn’t seem pink to me, but little by little I was able to see the pink in the controller.

About the sound, Despite using microswitches, it's not particularly noisy (Or maybe I've gotten used to the sounds). The ABXY buttons feel smooth and responsive, similar to the Gamesir Cyclone 2, and aren't as hard as those on the EasySMX S10. This is not a bad thing about the S10 at all, I love it. The best thing about it are the triggers, as they feel smooth and even though there's no travel, I can still get a sense of it.

If I had any issues with the controller, I would say there are two small inconveniences; both have to do with charging:

The first of those two issues has to do with the charging dock; it’s not just a matter of placing the controller on the dock, I have to adjust it a bit so it sits in the correct position. How do I know? When the dock lights turn on.

The second has to do with the controller’s light indicator. Supposedly, the controller can be turned off using the switch that changes the usage modes. In theory, it should display a blinking red light while charging; however, in this powered-off mode, there is no light indicator. This red light only appears when the controller is in Switch mode or Bluetooth mode.

Calling them issues may be excessive; they are just small inconveniences.

In conclusion.

The ChiTu2 is a very good alternative to the Nintendo Switch 1 Pro Controller, and it can also be one for NS2 users. It is a worthy competitor to the EasySMX S10, and it also comes with a very nice charging dock. It performs more than well, and it is usually comfortable to use thanks to its shape. Also, you there's a lot of color options available. I think I will wait for a true Nintendo Switch 2 alternative from Mobapad; therefore, I will say see you soon.

I’ll write later about other controllers and the ChiTu2 silent edition.

Crazylink4 out.

Ciao, ciao.

u/Crazylink4 — 6 days ago
▲ 24 r/Controller+1 crossposts

Here's the S10's little brother - A S10 Lite Review. (By Crazylink4)

Hello everyone, Crazylink4 is here with a new review of an EasySMX controller, the S10 Lite, which I’ve been using for about a month and a bit more.

First of all, I should mention that I got this controller as a prize from a giveaway that EasySMX held on Reddit. It wasn’t sponsored—I just got lucky. I chose the black color.

I’ll start by talking a bit about the aspects and features of this controller.

The S10 Lite is a scaled-down version of its bigger brother, the S10. However, they have a major difference in terms of the protocol they use. While the S10 uses a Nintendo Switch 1 protocol, the S10 Lite uses a Nintendo Switch 2 protocol. This makes the S10 Lite a “native” controller for the NS2 system. However, it sacrifices many of the features that an NS2 user might need, which I’ll discuss shortly.

The S10 Lite features a 1000 mAh battery, USB-C charging port, a swappable faceplate, HE sticks with a ring that dampens impact noise (similar to the NS2 Pro Controller), mechanical buttons (except for the D-pad), adjustable vibration motors (not HD rumble), two extra buttons on the back, and a 9-axis gyroscope. It does not include an NFC reader, charging dock, or RGB lighting.

Note: The swappable faceplate is compatible with the S10. The photos I’m showing include a custom faceplate, but this is not a service offered by EasySMX—it has only been available through giveaways on their Discord server. Unlike the S10, the S10 Lite includes only one plain faceplate, while the S10 includes two (one with a default design and one blank). There are also differences between the transparent faceplate colors.

Among its standout features:

• Turbo function

• Extra programmable buttons via NS2

• Nintendo Switch 2 voice chat “C” button (not a macro button like on the S10)

• Wake-up function for NS2 (without extra steps)

It is compatible with Nintendo Switch (1 and 2), Android, iOS, and PC. It connects wirelessly via Bluetooth only (no dedicated receiver), though it can also be used wired.

It can be purchased on various platforms besides the official EasySMX website, such as Amazon or AliExpress. On the official site, it costs $39.99 USD. Shipping is usually free (though I recommend checking shipping regions). It comes in three colors: pink, blue, and black.

Those were most of the key aspects of the S10 Lite. Now I’ll briefly compare it to the S10.

The main difference is the protocol they use: NS1 for the S10 and NS2 for the S10 Lite. This often causes confusion. While the S10 was marketed as a controller for NS2, it actually wasn’t native due to its protocol—it was just compatible. That’s not the case with the S10 Lite. However, even though the S10 isn’t native to NS2, it still meets more of an NS2 user’s needs.

Other differences include:

• No HD rumble (HD rumble v2 is still patented by Nintendo)

• No NFC reader

• TMR sticks (S10) vs. HE sticks (S10 Lite)

• Different gyroscopes (6-axis on S10)

• Price difference ($20 USD)

• Larger battery on S10 (1200 mAh)

• D-pad differences (interchangeable circular/cross on S10 vs. cross shape on Lite, and non-mechanical)

Putting technical details aside, I’d like to talk about my user experience.

Before starting, I should mention the latest S10 Lite update. Without it, the controller couldn’t be used on NS2 due to a system update. This issue didn’t only affect EasySMX but also other brands. So, I recommend updating the controller if you plan to use it on NS2.

My first impression was a bit odd. Compared to the S10, it felt somewhat cheap—maybe just my imagination or a first impression. After some time, that feeling went away. I loved the color black from the start, although I’d say the pink one is the best of the three.

The vibration doesn’t bother me, as it works well for emulation. HD Rumble isn’t ideal for recreating older experiences anyway. On Switch, though, HD rumble can be important in some games, because it's a feature. Overall, it feels fine.

As for the gyroscope, the difference is barely noticeable. I’ve heard that 9-axis allows quicker calibration and less recalibration. On both Switch 1 and 2, I didn’t notice much difference.

I appreciate the lack of RGB lighting this time, though the logo light still can’t be turned off. That’s a personal preference—I generally don’t like lights on the controllers, even if they’re indicators.

Now, onto performance on Switch (Includes NS 1 and 2) and Android.

I tested it with games like: Fortnite (NS), Fortnite Festival (NS), Celeste (NS), Hollow Knight (NS), Metroid Prime 4 (NS), Theatrhythm Final Bar (NS), Mario Party 2 (emulated), Capcom Fighting Collection 2 (NS), Street Fighter II Turbo (emulated), Dragon Ball Budokai Tenkaichi 2 (emulated), Monster Hunter Generations Ultimate (NS), Monster Hunter Rise (NS), Risk of Rain 2, etc.

Overall, performance was solid—more than decent most of the time.

• Rhythm games: No issues beyond my own timing and calibration errors.

• Adventure, FPS, metroidvanias, platformers: Good experience overall, though some games demand high precision (like Celeste and Hollow Knight).

• Fighting games: Good performance most of the time (I'm not an expert on fighting games), but I have some comments about the D-pad. Combos and special moves are achievable most of the time, though it could be my lack of competitive experience on fighting games.

Since it’s designed for Switch 2, it lacks analog triggers (they’re digital), so racing games won’t benefit from that feature. The same applies to some GameCube games that rely on analog triggers.

About the D-pad:

The cross shape is usually my preferred option for precise movement in platformers, but I experienced occasional directional errors. This might be due to how easy it is to input diagonals. It didn’t happen often. What felt odd was the lack of sound—while the rest of the controller has clicky buttons, the D-pad uses membrane/conductive rubbers. I actually would’ve preferred the entire controller to use membrane buttons, like the X05 Pro (also from EasySMX).

One thing I loved was the sticks—or more specifically, the rings around them. Ever since I saw the NS2 Pro Controller, what stood out to me was how quiet the sticks are when hitting the edges. I’m glad this feature was included in the S10 Lite. I’d love to see it in the S10 or future models.

As for HE vs. TMR sticks, I didn’t notice much difference in general gameplay. Maybe there’s a slight difference in shooters.

And that’s everything I can say about the S10 Lite for now.

Conclusion:

The S10 Lite works as a good alternative to the NS2 Pro Controller, but it doesn’t fully replace it due to small differences. For its price, it’s solid. However, the S10 feels like a more complete controller for NS2 users, depending on budget. We may see better alternatives to Nintendo controllers in the future. For now, there are strong compatible options, but not many truly “native” ones like the S10 Lite. Issues like the NS2 update that temporarily broke third-party controllers can happen, but they can usually be fixed with updates.

That’s all from me. Let me know your thoughts, questions, and recommendations in the comments.

This was Crazylink4. See you next time.

Ciao ciao.

u/Crazylink4 — 6 days ago
▲ 37 r/Controller+1 crossposts

EasySMX D10 Review - Maybe the best EasySMX controller...

Hello everyone, Crazylink4 here again. This time I’ll be sharing my review of the EasySMX D10 controller.

Before starting, I should clarify that I purchased the controller with my own money. I was not sponsored by EasySMX to write this review.

This is my third EasySMX controller; the other models I own are the S10 and the X05 Pro. I wrote their respective reviews quite a while ago, although they are only available in Spanish. I will try to make new reviews since some time has passed. I’ve been using this controller for about a month, which I think is enough time to give my opinion. I purchased the controller in black.

First, I’ll talk about its basic characteristics such as price, battery, dimensions, etc.

This controller can be purchased directly from the EasySMX website, as well as from official stores on different sales platforms such as AliExpress or Amazon. It sells for $59.99 USD on their website.

There are three colors to choose from: Farout Purple, Wirtanen Green, and Space Black. The first two have a white base with details in the respective color, along with some engravings that match the color theme. The black version does not include those engravings. It seems that the green color has been discontinued on the EasySMX website, so currently only the purple and black versions are available.

In appearance it is similar to an Xbox controller (although it is not compatible with Xbox); it has an asymmetrical layout and the ABXY button layout is the same as an Xbox controller. Given the space theme of EasySMX’s D series, the controller somewhat resembles a spaceship; in fact, in its promotional video it is shown as a spaceship.

This controller features a 1000 mAh battery and a USB-C charging port. It also includes a charging dock with RGB lighting, although I’ll talk a bit more about that in a moment.

This is a multiplatform controller compatible with Nintendo Switch, PC, Android, and iOS. It can connect via cable, Bluetooth, or using the included 2.4G dongle. There is a toggle switch on the back to change between these modes.

Inside the box you will find the controller, the receiver, a USB A-to-C cable, the charging dock, and a multilingual instruction manual.

Now I’ll talk about its standout features:

• TMR sticks: Precise for gaming sessions. • HE/Microswitch triggers: A toggle switch allows you to change between an HE travel mode and an instant microswitch mode. • Mechanical buttons • RGB lights: They can be turned off and include 4 lighting modes (solid color, breathing solid color, dynamic mode, and off). If the controller is placed on the dock, it will display the selected lighting mode. • Two extra programmable buttons on the back • Macro function • 4 vibration levels • 6-axis gyroscope on Nintendo Switch • Turbo function

Many of these features are already standard in the controller market, especially considering the D10 has been around for a while. However, one of its biggest attractions is the disc-shaped D-pad.

• Circle D-pad EasyPos: Supposedly an EasySMX technology. I don’t see much difference compared to other controllers, although I’ll talk about my experience with it in a moment. It is not interchangeable.

And those are all the features this controller offers.

Now I’ll talk about my gaming experience.

If I had to compare it with one of the controllers I own, I would definitely choose the Gamesir Cyclone 2. I get the impression they are goood rivals, although where Gamesir stands out the most is its software—something EasySMX currently lacks. Is that a bad thing? No, not at all. However, it’s something many users asked EasySMX for in general. But let’s set software and customization aside and focus on its actual use.

Compared with the S10 or the X05 Pro, this is the best EasySMX controller for users who primarily play on PC. The S10 is the best for Nintendo Switch users, and the X05 Pro is the best option at a lower price. Why is it superior? In some way I can feel it in my hands; it gives the impression of being a very high-quality product, although that’s subjective. I’m not discrediting its siblings either, since each one has its own strengths. For example, I actually think the X05 Pro’s D-pad is better than the D10’s, and the S10 has everything I need for Nintendo Switch.

After reading the manual at least twice, I was ready to start:

Many of the functions are easy to learn; there are even indicators that confirm when you are using certain functions or configurations, such as the turbo function or the trigger mode switch, which is external rather than internal. On the other hand, thanks to the toggñe switch on the back, we can always know which mode the controller is currently in, avoiding confusion.

Pairing it with different devices is easy and I didn’t experience any issues during use.

I tested it in different games, including: Celeste (NS), Fortnite, Resident Evil Revelations (NS), Dragon Ball Budokai Tenkaichi 2 (Wii), God of War: Ghost of Sparta (PSP), Mario Kart 8 Deluxe (NS), The Legend of Zelda: Breath of the Wild (NS), Theatrhythm Final Bar Line (NS), Risk of Rain 2 (PC), Burnout 3 (PS2), Driven (GC), and Marvel vs. Capcom Fighting Collection (NS).

Overall, the controller responds very well during gameplay. The trigger mode switch makes it very versatile when switching between games and platforms, so adapting is easy. The mechanical buttons also seem less noisy compared to the Cyclone 2 or the S10. I didn’t encounter any anomalies that affected my gameplay sessions.

Something worth highlighting is the pre-tuning of the sticks. They don’t have the snapback when they released, which is very helpful in the rhythm game Theatrhythm Final Bar Line, where stick precision is very important. This is something it shares with the S10.

Regarding the D-pad, as I mentioned before, I don’t think there’s a noticeable difference compared to other controllers. It is slightly easier to perform diagonals, but aside from that I can’t really tell where the EasyPos technology comes into play; I assume it’s part of its internal structure. The disc seems to “float” a bit because it sits slightly above the controller’s front face. It’s not a problem at all, but on the X05 Pro the D-pad doesn’t protrude from the controller. It’s more of an aesthetic detail. The shape of the D-pad on the D10 and the X05 Pro is also different, with the X05 Pro being my favorite (as I mentioned earlier). The D-pad shines most in fighting games. In Celeste, however, there are moments where I prefer the classic cross shape.

I didn’t have any issues with the gyroscope while playing Breath of the Wild or FPS games like Quake I & II. Using this feature feels good with this controller.

As for the ABXY buttons, they automatically adjust to the mode you’re using it; you don’t need to press any button combination to swap the layout—just change the mode. This doesn’t physically change the layout of the buttons.

I only have one small issue with this controller, and that’s the M button. Again comparing it with the Cyclone 2, that controller has a dedicated button for taking screenshots on Switch. However, the D10 doesn’t have such a button. To use that function you have to press the M button twice, which sometimes works and sometimes doesn’t. Because of that, an occasional moment I want to save gets missed due to this small detail. It’s not a huge deal, but it’s something I wanted to point out.

In conclusion, I think it’s a very complete controller. Even though some time has passed and a new controller from the D series is on the way (D15), the D10 is still a viable option to consider. It lacks dedicated software, but for casual and somewhat competitive use it isn’t really necessary—although it’s always nice to be able to configure certain aspects.

I’ve seen many people ask whether the D10 or the X20 is better; I would say both are good, but the D10 is better. I won’t go into the reasons here, so I look forward to your comments and questions.

With nothing more to add, thank you very much for your time.

Ciao, ciao.

u/Crazylink4 — 6 days ago