u/Creative_Interest950

Image 1 — Need help fixing a shading issue on this curved table mesh.
Image 2 — Need help fixing a shading issue on this curved table mesh.
Image 3 — Need help fixing a shading issue on this curved table mesh.

Need help fixing a shading issue on this curved table mesh.

I deleted some problematic faces and rebuilt that section using Bridge Edge Loops. After rebuilding, the new faces appear faceted/darker and are not smoothing correctly compared to the surrounding geometry.

Current issue:

The rebuilt faces are not responding properly to Shade Smooth and Smooth by Angle.

Weighted Normals also doesn't affect those faces correctly.

The surrounding faces smooth normally, but the rebuilt section keeps this darker faceted look.

Things I already tried:

Recalculate normals, Clearing sharp edges, Merging by Distance, Unmarking sharp.

Topology screenshot included.

Thanks in advance!

u/Creative_Interest950 — 13 days ago