Why does SE fail to make a good Dissidia?
It’s a beloved series for us PSP fans, however the saving grace was NT and the 3v3 aspect severely killed the hype for me, it was so unnecessary imo, why can’t we get a 1v1 format like the PSP version, I don’t mind short combos or assists like in the previous versions.
I do have some concerns they’re afraid people will hate it, because of spamming (I was on AD HOC party so I know how crazy some spam was.. I’m looking at you, Yuna and Kuja ಠ_ಠ.) but I think the devs had a great system for it.
Assists save you and can extend combos, you can mix and match assists. In order to prevent spam I would implement a skill counter, if the player continuously abuses a good bravery/Hp attack, the enemy gets extra invincibility or you have more attack lag after the attack twice and the counter stays for a hidden timer. Spammers NEED to be punished in Dissidia.
I would also like to have skills (like in the mobile game), give the omni-dash cancel frames for some tech.
Classic Costumes, alternate costumes, Customizable accessories, Ultimate weapon cosmetics, Profile cosmetics etc for monetization.
There’s seriously an untapped market for the dissidia franchise.
Let me know your opinions, this is just me drunkenly longing for a good dissidia on console. I’m very interested to hear the community on this or you can make fun of my bad grammar. 😭