
How do I make a flipbook node inside a material do an animation only once?
Alright so let me describe this, I have a 2d pixel art sprite sheet, I cant use normal flipbooks for various project specific reasons, so im attempting to set up a material which is working great so far.
What im looking to do is make it so my death animation stops on the last frame. I couldnt find many resources on this and i have quite a unique setup so any help would be appreciated.
Current node setup is attached:
- Time->Multiply->AnimationSpeed is to make the animation play at a specific speed.
- 1 row
- 15 columns (I want to freeze at the last column basically because thats the last sprite.
- Texture object (the sprite sheet with 1 column and 15 rows lol)
- All plugged into flipbook
- Connects to our material. which is playing an animation for me. Just keeps looping 😞