New Mod coming...Cinematic Explosions
Hi all,
Edit* I know there is a mod Fire and Smoke, and from what I have read alot of his mod was integrated in x4 7.0 Which means my mod absolutely uses his stuff because I use vanilla effects. My mod mainly targets the "violence" of the explosions, especially the pop at the end. If you don't want a pop this is not the mod for you
Mainpoint
I have always hated how games could have gorgeous graphics, and then the wimpiest explosions, endless space 2...sins, I fell off those games because, I don't know I just didn't get any satisfaction from the booms. Games like Eve Online (I used their explosion trailer song) look great and the explosions I tried to mirror but...its Eve, so I'm good, I tried playing, no thanks. And an old game called Hegemonia Legions of Iron had some spectacular explosions for 2008 that still hold up today.
I don't know the lore of the game, so these explosions are not lore accurate at all.
First of things first, this would not be possible without TheRealGibbon at Nexus Mods https://www.nexusmods.com/profile/TheRealGibbon
Also credit to Macbain81 original creator of Fire and Smoke--which was integrated into the base game at 7.0
https://www.nexusmods.com/profile/MacBain81/mods
Features- L ships now have shockwaves. XL and L ships have a lot more debris, electricity, and secondary propagation explosions. Also I managed to creatively use the warp in/warp effects in the explosion.
Ok a couple other things to get out of the way--
- I am not a modder, my first main mod was "Where did the Lights go" for Starfield https://www.nexusmods.com/starfield/mods/13800
- My main profession is 3D modeling, so hoping into engines/viewers, no problem...somehow editing things I can't see using an XML and coding? I have no idea but my brain is already at capacity with other things, don't want to put the time and effort into something I really built for 1 game and myself. I am only sharing just because someone else might find enjoyment
- Well how did you do this without that knowledge? Alot of AI back and forth and restarting the game to see if it worked or not. I had AI write the code/xml. I get thats basically everything, all I had was the vision but damn am I happy with how it came out. There are ZERO AI assets, all vanilla assets. Its just formatting of the XML. When I release this in a couple days you are free to tweak it to your own liking.
- Why did I use AI? Again because no one really made it and I find these things enjoyable in game, I enjoy explosions, and I wanted to basically do my own version.
TLDR
I made a mod for myself that made ships go big boom. Decided someone else might also like big booms. TheRealGibbon at Nexus Mods is the goat and my inspiration for this. https://www.nexusmods.com/profile/TheRealGibbon
Release coming in a few days