Players who don't like consistency. Why?
As someone who started off playing 60 card formats and as time went on migrated to commander a while back I have a question for those of you in this community who seem frustrated about consistency and the increasing redundancy we are seeing in Commander. Why?
From what I can tell there seems to be a couple different sections this community seems to dislike:
- Staples
- Popular strategies that synergize well with a specific commander, ie Elfball commanders doing Elfball things, etc.
- Functional multiples of stronger cards
This is by no means a conclusive list, but I am just generally curious as to what the frustration is or the seeming imperative you are operating under. I could make some educated guesses, but I would prefer an open dialogue than some assumed appropriation of your interests and objectives.
P.S. This isn't a post about burnout or social interactions that happen at a table. This is strictly talking about the card design "slope" we seem to find ourselves on and general deckbuilding principles. Individual people are going to handle different situations differently and I don't think there's productive conversation to have about anecdotal scenarios is necessary.