u/DanTheGrand

Doubles are brutal

Megacrit dropping mulitplayer in sts2 is a dream come true. Can't tell you how many hours i sunk into sts1 with the together in the spire mod, so it's great to have it become an official game mode.

That said, I got a little bored of running 4 man A10's. It is a stomp almost every time. Doubles, however, are absolutely brutal in the best way. There's fewer debuffs being pumped out every turn and less multiplayer cards bolstering you. You have to coordinate to survive in doubles, whereas 4-person groups seem too efficient at covering you on a bad turn.

What im getting at here is I don't think A10 should be so consistently easy to beat in 4 player squads, especially when doubles are brutal in comparison. Do you guys think mulitplayer cards are too strong, or are you happy with the difficulty?

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u/DanTheGrand — 10 days ago