Mythic Sprites should be STRONG in order for people to bring them into games and for it to be spreading, and REWARDING to keep it mastered.

Genuinely: Is there a reason to bring a klombo sprite into a game?

After you master it or help a friend level it up, there's no reason to bring it into a game and giving it to someone since it stays at level 5 with no use.

It should be like boss sprite for example, that was one of the best legendary sprites and it was rewarding to have it mastered. since you could of start with +25 extra HP and max shield

u/DarkMaster233 — 2 months ago

Someone gave me a Gem zero point out of nowhere, so i started doing the same!

At the same time i found a gem llama sprite (which i still don't have) so hearing the footsteps i was scared, turning around i saw the guy still and dropping a gem sprite, so i threw mine, and when i got closer i saw it was a gem zero point! it fills me with so much joy seeing people that are kind in the community, so i began giving them in my matches (Only one example, cause most of them is letting myself be chased for it)

u/DarkMaster233 — 2 months ago

Anyone that's SO happy with current arena?

The devs did so much and after every patch there's neat balance changes and augments, new augments, removing some too, even bringing new guests of honors it's not like the previous 2025 arena where there just was champion balance changes and 8 new augments per fame season

reddit.com
u/DarkMaster233 — 4 months ago

Is this the luckiest scavenge???

Got it round 5, Stole Urfs quest, Steel your heart, and Gamba anvil, the extra hp from celestial body is nice

u/DarkMaster233 — 4 months ago

5 Champion Exclusive Augment Ideas.

Some augments ideas i had for some champions, i love gnar and i feel like a keep mini form augment would be cool for him.

u/DarkMaster233 — 4 months ago

Hexbolt companion applies Allies's on-hits rather than your own on-hits.

As you can see i'm triggering Xin'zhao's passive and his fireworks and not applying tahm kench's passive when the tool states that the hexbolt applies on-hit, not allies on-hit

GameID: 1593856142

u/DarkMaster233 — 5 months ago

This is it, The lamest unbeatable Exodia Build (Purist: Caster Tryndamere)

Yesterday i shared a clip of Purist: Caster Tryndamere and moonflair

All you need is Gamba anvil early on so its easier to find the required prismatics, or ORNN GoH, GOH MUST NOT BE EVELYNN/POPPY as the game would end before build is possible/wont be able to get the required prismatics

You can have an Ornn teammate for cheaper anvils to get Swiftness/Haste shards, Purist:caster has to be obtained later, cause you wont be dealing ANY damage nor have your ultimate that quickly until lv16.

Purist: caster description: Convert all of your bonus attack speed into ability haste. Additionally, your abilities' total cooldowns are reduced.

Value: 0.65 ability haste per 1% bonus attack speed
Gain an extra  10% cooldown reduction.

(That 10% cooldown reduction is additive and can pass the Haste Cap, 83.333% + 10% = 93.333% max CDR)

Required Prismatics items: Hexbolt Companion, Lighting Rod

Now why these? Hexbolt companion autocasts a projectile that applies on-hit effects against a nearby enemy, And lighting rod would reduce that Autocast time. at 500 haste, you'd be applying a projectile that would apply any of your cooldown reduction items so you:

Need one or the other - Mystic punch or Moonflair.

Hexbolt companion would trigger Mystic punch/Moonflair every 1.7s, letting you use your ultimate again without you needing to hit.

Strongest value-wise Haste Items/Augments items to get once(or before) you get Purist: Caster

Items:

Gambler's Blade - (70% AS to 45 haste & 40 Haste) 85 Haste

Zephyr (50% AS to 32 Haste & 30 Haste) 62 Haste

Puppeteer (30% AS to 20 Haste & 40 Haste) 60 Haste

DKC or Dragonheart to multiply AS & Haste

Augments:

Chauffur: 110/170 Haste & 60/85 AS (39/55) Haste

Recursion: 40 to 80 haste on levelup

Deft: 40/75/120 AS to 26/49/78 Haste

Once 500 haste is reached and you have at least moonflair or mystic punch, AND are level 16, one hit will be enough to activate r again before it goes off, since at 93.3% Haste, The cooldown is 5.33 and Tryndamere's R is 5 seconds long!

AND if you got Hexbolt and lighting rod, You don't need to do anything rather than just press r, as Hexbolt will trigger 2-3 times before Tryndamere's R is over! meaning that stuns wont matter, If you have all that, you basically won the game, you cannot be killed unless its pure damage, which there is no source of that damage, unless you serve beyond death.

Unlucky getting Moonflair or Mystic punch? No problem, Here are some possible working replacements

Apex Inventor (lv.2) or Divine intervention (lv.2)

Apex inventor allows you to build Zhonya's for it's Stasis and use it every 5s, 2.5s seconds of Stasis make up for the missing cooldown reduction per hit of Moonflair or Mystic Punch.

Divine intervention would trigger every 2.5s as soon as the previous invulnerability is over, which if timed well should be enough.

reddit.com
u/DarkMaster233 — 5 months ago

Angry man refuses to die until he wins the game (Purist: Caster Tryndamere + Moonflair)

Trynda ult at lvl 3 and 93.3% CDR = 5.33s

1 basic attack with moonflair = One R

u/DarkMaster233 — 5 months ago

i noticed after i went to see the stats after a round and i was like "hey this is removing my HP"

u/DarkMaster233 — 6 months ago

IMO Aurelion sol and Tahm kench take it the worst

No health item for TK = -30 passive damage and q damage

No Gurdian horn for ASol = less stacking and durability

reddit.com
u/DarkMaster233 — 6 months ago