r/LeagueArena

▲ 22 r/LeagueArena+1 crossposts

Does Hamstringer work with Vulnerability and Jeweled Gauntlet for Smolder?

During late game, one q from a Smolder with vulnerability and sword of the divine can easily deal 60% of someone's health thanks to it's percentage health true damage burn. Against a 30k health tank, thats around 18k damage.

However I've noticed that the hamstringer I've had since round 2 only dealt 3-4k dmg the entire game?

How is this possible? With both vulnerability and jeweled gauntlet, surely hamstringer would be hitting 10k damage at the very least after a couple rounds against tanks.

Does it not work with abilities?

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u/Excellent_Mongoose63 — 5 hours ago

damage calculation and damage recap is so bugged i have no words

I genuinely don't understand how a 720 AD riven with close to 50% armorpen can do 71 damage with a passive auto attack to a 120 armor hwei, no augment or prismatic to reduce any sort of damage. At the end of the game i check my stats and in every single game i am by far doing the least damage if i play riven.

Similar thing happened with marksmage and sylas, i was able to 1shot more than half the champs but i would start doing close to no damage in some instances. In damage recap i would have something like 300-400 damage overall in a 30second+ fight? In endgame result marksmage ended doing the exact same damage as my overall damage, implying everything i do deals exactly 0 damage or it's just turbo bugged and everything counted towards the augment even if i didn't even have the augment until 2nd selection?

Things make zero sense.

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u/Shot-Title6102 — 4 hours ago

Why is slow and steady offered on Kled

It geniunely just bricks his W now, you cannot get all 4 autos off before the buff expired. When I saw it offered I kinda assumed it was just a very narrow window and you can't afford to stop autoing at all but no even on the target dummy you just cannot proc the 4th hit.

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u/lemonlosthispassword — 7 hours ago

Why range feels so bad

Went a very high attack speed and range build on varus and it felt extremely hard to kite. Found out between rounds that missing a clicks with extra range is bugged and will not have the full effect of the extra range. Not sure if this is a bug or intentional but it makes extra range feel terrible to play and a lot less effective than it should be.

u/PuzzleheadedTie581 — 13 hours ago

I finally win with all champs :D

Was hard and this 3v3 mode i think is harder to achieve(if you play alone), is easier any rival got highroll build and you cant do anything

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u/TeacherPrestigious44 — 9 hours ago

I can't play against Jax, help plz

whenever I see them, they somehow have CD reduction on hit augment and jump cd reduction, they perma jump on me I can't get away and it feels like there's nothing I can do.

is there anything I can do in this situation?

(i play squishy ranged champs only)

reddit.com
u/Worried-Room668 — 18 hours ago

How are obvious Arena bots allowed to run for days without getting banned?

I don’t understand how accounts like this are able to queue Arena for days in a row without getting detected or banned:

https://op.gg/lol/summoners/euw/summer%20nights-cold

I’m not talking about someone having a bad game or playing weird off-meta picks. I mean the kind of account behavior that looks completely automated: endless Arena games, suspicious patterns, and seemingly no meaningful action taken for days.

Arena already has enough randomness and balance issues, but running into suspected bots makes the mode feel even worse. It ruins lobbies, wastes time, and makes the whole reporting system feel pointless when the same account can keep going this long.

I’m not asking people to harass the account. Report it through the proper channels if you see this kind of behavior. But Riot really needs better detection for this, because if a normal player can look at match history and immediately think “this is probably automated,” the anti-cheat/report system should not need several days to catch up.

Has anyone else been seeing this in Arena recently?

u/indepoep — 15 hours ago

„Fifth augment slot“ not Silver but prismatic?

I took the option in round 8 in hopes of finding escAPADe on a master of duality Sion (sue me). Yet after 2 rounds in round 10 I was greeted with prismatic augments and took one, because I was scared of us losing. I was hoping that somehow in round 13/14 another silver augment would be available, but since I had 5 augments, obviously it wasn’t. That made me question how augment rounds work in general.

Guests of honor were Annie and Fiddle. I did not have bravest of the brave, my augments up to this point were:
Oathsworn, MoD, Stackosaurus, Serve beyond death.

I’ve had the option to level augments and right after that swap one for a higher tier, most of the times (outside of eve goh ofc) if I upgrade an augment it doesn’t give me that option afterwards.

I don’t think anyone really knows how the Augment rounds and slots work outside of the known stuff like Scavenger and Vayne GOH, at least I can’t find anything official.

I would really appreciate it though if you guys could add any rules that you have confirmed by playing yourself.

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u/Ok_Bison8451 — 13 hours ago

My highest roll yet 1mhp 30kap

My highest roll yet 1m hp and 30k ap at the end. Shout to @speleendonor22

u/Moist_Local214 — 1 day ago

Don't take Clothesline on a champ with stealth.

Just don't. If you or one of your teammates takes it the enemy can see you through invis/camouflage stealth. I learned it the hard way playing bravery and getting Talon. Pressed R and got one shot cause the enemies can see me. Please fix Riot.

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u/ExplodingFistz — 1 day ago

Probably the most insane transmute Silver I have ever seen

Got this on top of vuln adapt Mel with sword of the divine and gamblers

u/elitevlad409 — 2 days ago

apex inventor lvl 2 and talisman

idk if this was common sense but just tried apex inventor lvl 2 with talisman and you can still only reroll 3 times in case anyone was curious about the interaction

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u/KatsisViGames — 2 days ago

Erosion, Nami and Force of Entropy

Erosion doesn't seem to slow enemies after you upgrade it. It doesn't slow the target dummy from what I've seen.
Force of entropy can not prolong Nami's Q stun duration. Once the Bubble pop animation ends, they stop being stunned

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u/gayassbandit — 1 day ago

Locke guest of honor makes arena less fun

It gaps the top teams and bottoms teams way too far. I know arena isn't supposed to be balanced but when you have Keystone Conjurer, Light Warden, and Goliath options for Chogath, obviously you'll take Goliath. The 2 losses/3 wins fracture mechanic is just not fun. You take Goliath, win one, lose one, win one, then you have the nail biter round where you either keep or lose you augment. You win? cool you get to stay somewhat level with everyone else. You lose? The top teams keep their upgraded augments and now you're stuck with only your original thowaway silver augment on round 10. "Get gud" whatever, sure. But losing in arena before Locke wasn't as annoying as it is with him, and usually after Locke GoH games I just get off for the day. Please remove it, vibe killer mechanic. It's got me playing Mayhem almost exclusively and Arena is already way behind Mayhem in player count.

The *worst* part about this guest of honor? When you get a natural prismatic augment round, IT STILL FRACTURES AN AUGMENT, EVEN THOUGH IT'S NOT PROVIDING ANY BENEFIT. Genuinely the worst GoH in arena so far. At least I've never been so annoyed by one to post on reddit hoping a riot dev can see it and remove it. If they want to keep it, at the very least don't fracture an augment when its already a prismatic round, and maybe switch it to 3 wins/3 losses.

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u/Alcoholic-Catholic — 2 days ago