Anyone interested in a rune-selling helper tool?
The video quality might not be great, so I uploaded it to YouTube—hopefully it looks better there. Sorry if it's still a bit hard to follow!
To explain what's happening: I'm using a web tool based on exported JSON data to make clearing out inventory a bit easier. Since the JSON data is fairly limited, I built a threshold system to filter items: if a rune doesn't hit the target score, it gets marked for selling. To be clear, this is purely a visual guide to help make quick decisions—it doesn't interact with or automate anything inside the game.
The reason there’s so much on screen is that my PC client shows 12 runes per row. I designed the page layout to mirror that so I can easily track and click them in-game. I tried a 6-rune layout, but it was confusing, so I stuck with 12. The vertical line down the middle is intentional to help guide your eyes—it aligns directly with the sell button (the blue mana icon) in my game client to serve as a visual anchor.
In the video, I'm going slowly because I'm double-checking each rune to make sure I don't select the wrong one, verifying that the sorting order (by acquired time) matches up properly.
Once I finish checking Slot 2, I go ahead and sell those runes in-game. On the web page, those runes disappear because I click a button that automatically clears everything tagged with that slot's chip. Then I move to Slot 3 and click another button to display only the remaining runes marked for sale. If there's nothing to sell, I just jump to the next slot.