r/LostSwordOfficial

Developer’s Note - Introducing Brawl Remake, Elemental Dungeon and May Development Plans

Developer’s Note - Introducing Brawl Remake, Elemental Dungeon and May Development Plans

https://i.redd.it/68cizy05ae2h1.gif

Greetings, Swordbringers!

This is the Lost Sword development team.

Today, we would first like to address the various opinions and concerns that Swordbringers have shared with us following the recent updates.

In the process of introducing new content and systems, we were unable to fully deliver the fun we intended, and some content also ended up feeling like an ongoing burden for Swordbringers due to its difficulty and structure.

We take the disappointment and inconvenience expressed by Swordbringers who have taken their valuable time to play the game seriously.

The feedback sent to us is not simply being reviewed, but is being continuously examined so that it can be reflected in actual improvement directions and update plans.

In this Developer's Note, we will share the improvements currently being prepared based on the suggestions from Swordbringers, along with the new content, costumes, and quality-of-life improvements planned for the second May update.

 

>Brawl Remake

The remade version of Brawl, which was added in the past update and quickly decided to undergo a major revamp, is scheduled to be added in the second May update.

While the previous Brawl focused on strategy and competition, the remade Brawl has been restructured overall to be lighter and easier to enjoy with less pressure.

📌 Season Structure and Progression

Brawl will be held on a seasonal basis, with each season consisting of 2 cycles.

Each cycle will run from Monday to Saturday, while Sunday will serve as a waiting period for settlement and preparation for the next cycle.

After the season ends, there will be a 2-week off-season period before a new season begins.

Each user can freely participate in up to 3 battles per cycle, allowing Swordbringers to enjoy the content at any time during the cycle period without pressure.

📌 Island Exploration

Guild members can attack islands connected to their base, and exploration will be completed once the target number of monsters set for each island has been defeated.

Once an island’s exploration is completed, it can no longer be attacked, and connected islands will become available for attack.

Island exploration in this version of Brawl has been changed from a conquest competition between Guilds to a shared progression structure.

Regardless of which Guild completes an island’s exploration, that status will be shared across the entire battlefield, and multiple Guilds can proceed the exploration of a single island.

In addition, once all islands except the central island have been fully explored, the central island will open, allowing remaining battle attempts to be used freely.

📌 Guild Rankings and Rewards

Guild rankings will be updated in real time based on the total number of monsters defeated during the cycle.

Guild Points will be obtained based on the rankings at the end of each cycle, and Guild tiers will change accordingly.

Cycle rewards will be distributed based on the final tier achieved at the end of the cycle.

All Guilds will start each season at Silver tier, and tiers will gradually increase based on each cycle’s results.

In Brawl, various rewards can be obtained in addition to cycle rewards, including Season Guild ranking rewards and exploration rewards.

Season Guild ranking rewards will be distributed based on rankings calculated from the total number of monsters defeated by all Guilds that participated in Brawl during the season.

Exploration rewards will also be distributed after each cycle ends based on exploration progress.

The new Brawl has been improved to reduce the competitive pressure and repetitive fatigue, while making it easier to participate in.

We will continue working to provide content that Swordbringers can enjoy more comfortably while still feeling a steady sense of growth.

 

>Elemental Dungeons (Placeholder Name)

Elemental Dungeons, which can be entered a limited number of times each day and only by characters of specific elements, are scheduled to be added.

Elemental Dungeons are content that can be entered a limited number of times each day, with dungeons limited to specific element characters rotating by day of the week.

Elemental Dungeons consist of the following 7 elements.
- Fire
- Nature
- Radiance
- Chaos
- Shock
- Frost
- Holy

Each dungeon is structured so that Swordbringers challenge it using only characters of the corresponding element, and rather than focusing on ranking competition, it is designed around climbing floors and obtaining rewards by utilizing the characters in possession and their growth status.

Through floor rewards and various Epic Missions, you will be able to obtain various growth resources such as Training Stones and Gold, and by meeting special conditions, Training Reset Tickets can also be obtained.

As we have recently received many opinions regarding the burden of growth resources and Training, we are preparing Elemental Dungeons so that they do not simply become another daily task, but instead serve as content where Swordbringers can make broader use of the characters in possession and secure the necessary resources more steadily.

We hope this content will provide a new place to use specific element characters that Swordbringers have already developed, while also giving Swordbringers with less-developed element characters a new growth goal to work toward.

We are also fully aware of the current imbalance between character elements.

To help prevent inconvenience when using Elemental Dungeons due to a lack of characters of certain elements, we will take element balance into consideration when introducing new characters in future updates.

P.S. The next new character scheduled for release is being prepared as a Shock-element character.

 

>Boss Raid & Avalon Difficulty Adjustments

Following the previous update, which reduced certain Boss' Critical Hit Chance and eased certain mechanics, we also plan to remove Vivien’s Root mechanic.

The Root mechanic was designed as an element that creates variables during battle, but in actual play, it has been contributing significantly to frustration and failed attempts.

In addition, Avalon’s overall balance will also be adjusted.

Rather than simply lowering the difficulty, we are readjusting difficulty by section and the sense of growth progression so that Swordbringers can feel, “If I get a bit stronger, I can overcome this.”

Based on the feedback sent by Swordbringers, we will continue reducing elements that feel unreasonable while maintaining the fun of taking on a challenge.

 

>Snowcap Mountain 10F

Snowcap Mountain 10F is scheduled to be added in the second May update.

Snowcap Mountain is a new regional dungeon that opens after clearing Abyss 100F, and is being prepared to provide new environments, bosses, and battle experiences different from existing regions.

https://preview.redd.it/i22xn5lyae2h1.png?width=757&format=png&auto=webp&s=c408252cbf7a81750b14c17d0c8c1b34c41b6e4c

A new boss, Yeti, will appear on 10F with the following mechanics.
- High HP
- High damage reduction
- Applies long-duration Freeze after a certain number of successful hits

We will do our best to ensure that the new Snow Mountain region feels like another growth goal and a new adventure area for Swordbringers.

 

>Katrin Balance Adjustment and New Costume

The balance of Katrin, the Queen of Isiel, will be adjusted, and the new costume “Permitted Warmth” is scheduled to be added.

Permitted Warmth Costume

https://i.redd.it/xufb4d64be2h1.gif

The Permitted Warmth costume is being prepared so that Swordbringers can experience a different, more girlish charm from Katrin, who usually has a cold atmosphere.

Along with bringing out the charm of Katrin’s new costume, her balance adjustment is also being prepared to improve her usability in actual battles, and both are scheduled to be available in the second May update.

 

>Morgan le Fay Lingerie Costume

The new Morgan le Fay costume selected through the ‘Vote for Your Free Costume!’ event is scheduled to be distributed, which can be purchased for 1 Gold.

Unlike Morgan le Fay’s existing costume, this costume was designed with an emphasis on her rear silhouette.

As this costume was directly selected by Swordbringers through the event, we have prepared it to make it an even more meaningful reward.

Check out the subtle movement beneath the hips when lifted.

 

>Eva Memorial Costume Rerun

Eva’s Memorial Costume, which was released last year and received much love, will be returning.

Eva’s Memorial Costume received great interest from many Swordbringers when it was first released, and we have decided to hold this rerun event for Swordbringers coming to enjoy the anniversary.

https://i.redd.it/6bxgy34ebe2h1.gif

Eva’s Skill Animation

Eva’s Unfortunate Defeat Animation

Eva Memorial Costume Cutscene

Eva Memorial Kiss

The rerun event is scheduled to begin together with the second May update.

 

>One More Gift! Login Event

https://preview.redd.it/1je166mmbe2h1.png?width=1530&format=png&auto=webp&s=048b4530493d2effef6af2a50ca7e2b293f8fbaf

To celebrate the month of May, Little Erin has prepared login gifts for Swordbringers.

We will continue improving event structures and reward satisfaction so that the rewards do not feel lacking compared to the time you spend playing the game.

 

>Gold Login Event for New Swordbringers

https://preview.redd.it/hb9zzn8pbe2h1.png?width=1525&format=png&auto=webp&s=9eebe6d36cc0872f0947d96cf82c350c054ab56e

Elizabeth’s [Maid’s Gift] event is scheduled to end on May 28.

However, to help new Swordbringers avoid difficulties caused by a lack of Gold during the early growth process, we have prepared a separate Maid’s Gift event.

During the early stages, many growth features unlock at once, which can often make Gold feel insufficient.

We hope this login event helps new Swordbringers progress through the growth flow more comfortably.

 

>Lobby Background Music Change Feature

A feature that allows you to change the lobby background music directly is scheduled to be added.

Currently, the lobby plays a set background music track, but we are preparing a feature that will allow Swordbringers to select the music they want and customize the lobby atmosphere themselves.

We are developing this feature so that various tracks can be set as background music, including character theme songs added so far and the title song “Song of Flame,” sung by voice actor Kim Bona.

Background Music Change Feature Under Development

As this feature is currently under development, we will introduce it again through a Developer Note once the update date has been confirmed.

 

>Quality-of-Life Improvements

📌 Guild Level Stat Improvements

The HP stat gained per Guild level will be increased, and a Gold acquisition buff will be added.

This improvement is being prepared so that Guild growth can be reflected more meaningfully in Swordbringers’ actual combat power and survivability.

https://preview.redd.it/1tnxntb1ce2h1.png?width=1527&format=png&auto=webp&s=e393ba50811a64ef888e67e577e88aa91d282be7

📌 Guild Member Round Table Level Display

A feature that allows you to check Guild members’ Round Table levels will be added.

This improvement is being prepared so that Swordbringers can more easily check the growth status of Guild members and enjoy the feeling of growing together within the Guild.

 

>Closing Words

Through the recent suggestions and community feedback, we have once again felt how much interest and expectation Swordbringers have for the game.

At the same time, we deeply recognize that there were areas where we were not able to fully meet those expectations.

We sincerely apologize to Swordbringers who felt disappointed in areas such as content quality, reward satisfaction, difficulty, and convenience.

We will take the feedback you have sent us very deeply, and continue improving each area one by one to move in a better direction.

Although it may be difficult to change every part perfectly all at once, we will show improvements with each update so that Swordbringers can feel that the game is gradually getting better.

We hope this second May update will bring at least some welcome news to Swordbringers.

We sincerely thank all Swordbringers who continue to stay with us and help guide our direction through honest feedback.

We will return with the next Developer’s Note!

ps.

Preview of the new Shock-element Character!

?!

Kay Shall Return

reddit.com
u/LostSwordGlobal — 1 day ago

[Event Results] Share Your Anticipation of Agravaine

https://preview.redd.it/x6lx8z64g82h1.png?width=800&format=png&auto=webp&s=d0713b095a7a39616cf923cc4c6c32b4bef1d48f

Greetings, Swordbringers!

We would like to express our appreciation to all Swordbringers who participated in the “Share Your Anticipation for Agravaine” event.

We reviewed the many comments shared by Swordbringers, and it was truly interesting to see such a wide variety of thoughts and opinions!

We sincerely thank all Swordbringers who participated, and as promised, the rewards have been sent to all participating Swordbringers.

Please see below for the details:

📌 Event Reward (All Swordbringers)
- Elemental Stone Piece x3,000

📌 Claim Period
- Claim Deadline: Until May 27, 23:59 (UTC+9)

📌 Please Note:
- Rewards are limited to one per account.
- Please claim the rewards from your Mailbox within the designated period.
- If unclaimed before the deadline, the mail will be automatically deleted and cannot be reissued

reddit.com
u/LostSwordGlobal — 2 days ago

[Event] Mission! Find Agravaine!

Greetings, Swordbringers!

Somewhere in a silent dungeon, a whole bunch of Agravaines have gathered and seem to be up to something suspicious… 

Can you find [Silent Shadow Agravaine] hiding among them? 
And don’t forget to look for the small and adorable Agravaine pet too!

Please see below for more details.

📌 Event Period
- Until May 29th, 23:59 (UTC+9)

📌 Event Details

  1. During the event period, find Silent Shadow Agravaine and pet hidden in the image!
  2. Share the locations of your find in the thread of this event post!
  3. If we receive 100 or more valid entries across Reddit and Discord, all Swordbringers will receive the event reward!

📌 Event Rewards (All Swordbringers)
- 100 Participation: Radiant New Year’s Eve Bell x1

📌 Results Announcement
- June 4th (UTC+9)

⚠️ Please Note:
- Only 1 entry per account is allowed. (Comments that violate our operational policies will be deleted and may result in a penalty.)
- Only comments posted in the thread of this event announcement will be counted.
- Participants found using another person’s information will be disqualified from the draw and may face restrictions in future events.
- Event schedule and contents are subject to change due to internal circumstances.

u/LostSwordGlobal — 3 days ago

[Code] Surprise?! New Costume💋 Coming Soon Coupon!

Greetings, Swordbringers!

The free Morgan le Fay costume, selected through the valuable participation of our Swordbringers, will be revealed soon! 🎉

To celebrate the upcoming reveal of this costume created together with our Swordbringers, we have prepared a coupon as a token of our appreciation.

Please make sure to use the coupon within the event period and claim your rewards. 🎁

📌 Coupon Code: MORGANLINGERIE
- You can redeem it in-game via [Settings > Account > Redeem Coupon].

📌Rewards
- Diamond x1,000
- Elemental Stone Piece x2,000

📌 Redemption Period
- Redeem by June 14, 23:59 (UTC+9)

📌 Note
- Codes can only be redeemed once per account.
- After redeeming the code, if you delete your account and rejoin on the same platform account, the code will no longer be valid.

u/LostSwordGlobal — 4 days ago

Need help picking my team

Just a few days in and I think my team needs adjustments. Who should be my top 5? (I know I don't have great pulls yet)

u/Bakunyuu10G — 3 days ago

why is my tiamet so weak?

i heard shes good, so i tried to build her. but with the same level of investment, she severely underperforms, even when against swamp a archer can do better. she effectively do no damage in my matches. but when i see others use her, she easily out do in terms of overall damage against archers. does anyone know how do i make her stronger?

u/MountainAdeptness631 — 4 days ago

Quick question for them "pros":

Is joining a Guild required to progress in the game or does it matter? I tried to make my own guild but it doesn't seem to work since no one joins it and when I join another's guild, I get kicked. Any tips?

reddit.com
u/FMDark_Horse — 3 days ago

should i resonate to get the card or should i transcend agrevaine?

as the title says, i am asking for opinion on whether i should try to transcend her or resonate her to get her card. does anyone know if its better for the character if i transcend her or get her card?

u/MountainAdeptness631 — 4 days ago

Best team to farm cubes in Stonehenge.

I need a good team to farm ancient cubes to upgrade. Which characters should I use and on which level should I farm on. Please help.

I have all characters in the game. (For some reason I cannot upload images)

reddit.com
u/LORD---SHADOW — 4 days ago

Max HP Team

I know it's not like the best setup that I could have, but I just wanted to make a chonky max HP focused team. Who would go best in the last spot. Can be anyone, I just wasn't aware if there was someone super obvious that slots in well here.

u/Safe-Reputation3430 — 3 days ago

Agravaine or Nesha?

Since they are both available and I can only get one of them to +5, which one is best recommended? Also, what is their best team composition?

u/Responsible_Sport483 — 6 days ago