




Unhelpful Observer - Week 3
Hey guys! Today marks Unhelpful Observer's third week, and the fun (the actual kind, not the standard DF kind) just keeps going! (Side note, we are still looking for a 7th person to take over Fridays. If you're interested, drop a comment!)
As of this post, the current game date is Limestone 15th, 258. 3 years in one week is fairly respectable, right? And nobody can say they've been boring ones, either. In 255 we had our first siege show up while yours truly was running the show. The damn greenskins brought a siege ram and an overabundance of pikemen for some reason. (Maybe they're too scared to fight us face-to-beard?)
They toppled all our outside shops, killed a captive Giantess we had, and using the ram, smashed clean through our walls before I mustered up the military to give them a drubbing. FInal losses were only about three citizens, but still not my finest hour. Also of note was that by this point we were sitting at a population of 173 citizens, which feels like an absolutely INSANE growth rate.
Not mentioned in the last update was that we'd had a minor vampire problem, which we eventually solved by kicking the bloodsucker out on his ass and then siccing the military on him before he left the fortress grounds. Dwarven justice at its finest!
In 256, we had another siege show up, this time with cave trolls. Thankfully, our player for that day (Monday) was a bit more on the ball than I was, and called out the guard promptly. Said guard, led by Niguém, proceeded to throw the invaders back and trample on them with extreme prejudice. Niguém personally slew at least a dozen goblins and several cave trolls.
After the fighting, he named his sword "Trammel Shattered" and his shield "Page Weight". Honestly my personal takeaway from that was that Niguém is now going to be the subject of horror stories that goblins tell each other on dark nights. While we were all in awe of Niguém's badassery, on other matters, the Council of Overseers was...less united, shall we say.
The issue in question happened to be none other than our resident necromancer, who got shuffled out of captivity and back in between two different tenures. The debate is still ongoing at this point, but I think we've agreed not to just kill her. Adamantine extraction has begun in earnest, as have our citizen's poaching of it to make stupid projects. It's not all stupid, mind, one dwarf made an adamantine mace!
The story continues, and we'll be back with another update next week. Until then, keep Observing and stay Unhelpful!