

Looking for a version without text of this (or the original video, if possible).
Not confident enough to become a Developer
Whenever I see the requested sets that I made, sometimes it crosses my mind if I could be eligible to work on that game. And i'm not talking about the technical side of developing achievements, but in actually providing a worthy set experience that a game deserves. I suffer from severe insecurity, and when I see how hard-working and creative other people can be with their sets, I feel very intimidated and often think I wouldn't be able to meet the site standards, like, creating good and balanced achievements, thinking of clever achievement titles, having the necessary knowledge so that you can cover every secret and detail that a game has, etc.
It's common to see people begging for a set to be claimed but then some people just go "Become a dev and do it yourself!", but would I really be capable of that? When you think about it, creating achievements requires a lot of different skills from the developer and I'm sure there are people out there that also don't think they're suitable for the job. In the end, I'm still very indecisive if I should dive into it or not.
If you're a developer reading this, did you also feel like an imposter when you became a dev? How was your experience?
Por que alguns jogos da loja da Valve estão com essa classificação indicativa na página? O que significa?
Acabei de ver isso na página de Wily Beast and Weakest Creature. Quer dizer que posso chamar meu sobrinho de 6 anos pra jogar touhou?