u/DiAYBGWnAyWfyNJqiYNt

"Another agent is now the group leader", "You have been promoted to group leader", "An agent has left the group"

The title sums up the current look of MM for T10 Escalation, the token system needs to be changed. Whoever is responsible for the idea of ​​​​tokens and then boxes for these tokens should not receive any bonus for their work this year.

Changes should be made so that:
- Players will want to be a leader, or it will be indifferent who the leader is
- Players will be more willing to use healing builds, everyone wants to be a DPS even if they don't have the predispositions or gear for it.

If the leader earned the appropriate amount of tokens, I would have no problems with paying.
But if you want to finally earn tokens instead of constantly paying for someone else you will be granted this:

  1. The game makes you a leader and then gives you teammates with a build made up of grandpa's clothes found in the garage

  2. You are not a leader, a group gathers, and then the festival of leadership transfer begins and the group disintegrates

  3. You finally decide to pay for a run with randoms and it turns out they share a single brain cell. DPS can't DPS, healer can't heal. Result? Wipe or heavy, unnecessarily prolonged run where they have a problem killing a regular chunga as if it was named chunga.

  4. Discord groups aren't much better. If you don't pay for runs, you won't find a group. You still have to explain to the people from point 1 that their build isn't ok for T10.
    Even players who don't know that there is such a backpack as Birdie's want to play T10.

  5. Players with terrible DPS builds don't even have a Future Initiative healer build with Birdie's. So you have to heal yourself and waste your good DPS build on DPS players with a T5 build.

Don't you have a good T10 DPS build? Assemble a healer build, it's not that difficult.
You can get Birdie's backpack from a mission, or craft it from a blueprint you get from Retailation.

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u/DiAYBGWnAyWfyNJqiYNt — 6 days ago

Is it just me or is Anchor with incendiary ammo and 2/3 damage reduction too much?

In the video you can see that I hit a rusher with Anchor for 600 000 (health damage) and another Rusher/Assault without Anchor for 1 800 000+.

This means that the first one has its damage reduced by 2/3, isn't it too much?
It's tripled health.

u/DiAYBGWnAyWfyNJqiYNt — 11 days ago

PSA: You can shoot ensnare foam that holds you yourself

You can also shoot it while it's holding your ally.

I always thought I could only shoot it while it was holding a teammate, but it turns out I can shoot it myself too when it's holding me

Even at T10 it has zero HP (When fix? We have an advantage over the enemy), so anyone can shoot it.

u/DiAYBGWnAyWfyNJqiYNt — 12 days ago

Can we finally get properly calculated damage? Have the developers ever said they won't fix it?

There is a mode that gives enemies 800% health, and we still don't have the damage counted correctly.

Did player 1 deal more damage or player 2?
Maybe player 1 went through the negative and went back into the positive and dealt more damage, or maybe player 2 passed player 1 and went into the negative again?
Maybe one of them wasn't doing damage and was just stealing kills?
Or maybe player three did the most damage but didn't finish off the NPCs?

Why do we have to guess?
There is no way to compare the effectiveness of your builds properly without guessing how many times the signed int counter has been exceeded.

u/DiAYBGWnAyWfyNJqiYNt — 13 days ago

They died after a while and left loot at my feet, but now I'm wondering how to get there, if there's a hidden electric box somewhere, for example.

u/DiAYBGWnAyWfyNJqiYNt — 16 days ago

This fog is very annoying and appears throughout the game, less in some places, more in others.

I've noticed that my friends have the same problem but less annoying.

I've also noticed that the lower the FPS, the more the fog disappears (the video shows it capped at 60), and the higher the FPS, the slower it disappears, until it disappears completely.

Of course, I removed shaders and tested all settings at minimum and maximum, and it made no difference also restored Nvidia settings.

Nvidia graphics card.

u/DiAYBGWnAyWfyNJqiYNt — 26 days ago