u/DickBiggums69

I'm high, and realized so many things about the backstory of Rust while staring at the Apartments mural. I had a Game Theory thing in my head, but everythings clicked into place. I'll edit this later as well

I'm high, and realized so many things about the backstory of Rust while staring at the Apartments mural. I had a Game Theory thing in my head, but everythings clicked into place. I'll edit this later as well

The Rust Island, I believe was named Hapis Island. I believe Hapis means prisoner in Turkish. But this island has things no prison would need. What prison needs a nuclear reactor or a rocket space ship? Perhaps it was named that originally because the Soviets used it as a Gulag experiment, but I'm also wondering if respawning is just a game mechanic. I was thinking that corrupt Soviet officials worked with the American Cobalt Corporation, and still do. They wanted the island as a thing like Rapture from Bioshock, where they're rich and powerful leaders of both sides could come and put aside their differences to advance their society.

Edit: Research what Project Rust is, it's listed on Missile Silo and Apartment statue

Onto the mural. They'res a radiation symbol because the Elites see Nuclear energy as a way forward into the future. They attempted to make a nuclear powered rocket go to space, but it blew up. Happis Island is contaminated with Fallout. Rust is a bit like Fallout, it would be funny if Cobalt was a Fallout corporation that specialized in transportation and importing to and from Russia. Happis Island is just a test, just one island out of many. The prisoners will soon learn to swim, through the boat nexus update. Probably not lore wise. The apartments were originally for workers on the island, but fell into ruin. It's Soviet Brutalist architecture, so they built it. Cobalt is funding reconstruction of them, and Soviet Cobalt repurposed it as a way to control the players. The average Rust player is like a post apocalyptic Libertarian. Perhaps that's why they're in the Gulag. They want to own their own space, and built their own property. They choose to live with the dangers of living outside the law, and they defend what's theirs. The raiders of Rust are other players who want your stuff, and it's very challenging to advance. The two towers might be like the Twin Towers, or like a stylized Nuclear reactor. Might symbolize how deep the control goes if TT, if reactor than it's art that they made to inspire the workers of their vision. The mountain and trees seem to represent the islands resources, and the oil rigs mean they'res oil on the island. The house represents that these are laboratorys, and vacation homes for rich people. The rich people are building civizations like they're Legos. And the reason they don't let you sleep in Bandit Camp and Outpost anymore is because they're trying to herd people into one safe area they can control at the end of the wipe.

Most importantly, there's a flag on there. It looks like the Chile flag, but the red bottom looks like Texas flag, but it represents the large territory of the Soviet Union. The yellow corner represents the hammer and sickle, and the stars of American flag combined. The stripes represent how one American corporation is only their funding, it's a subtle reminder that the project began in Soviet Russia, and they reached out to Cobalt. Made me think about the world outside of Rust. If cargo ships can travel accross the ocean, that implies that the outside world still has gas. The bring in supplies for the scientists to rebuild with, but we take them. I don't feel bad for the scientists, they draw on us so quick because they think we're nothing. The scientists hate us for some reason, and we don't even know why. The scientists have Bradley APC, Apache and Chinook helicopters, and Patriot missiles. They're getting them from America, Cobalt is corrupt and sells American weapons to it's own Enclave from Fallout. What if the Islands were the Enclaves final plan, and the oil rig was just a prototype? That the islands just fell apart in Fallout timeline? Or wearnt built in the case of Mega Island? Rust needs some things added. It needs a way to make Power Armor and more advanced things like the LR300, Heavy Scientist Suit, and things we currently can't craft with a Level 3 Workbench. It would be cool if we could make like a patched up version of the scientist suis. Maybe the Heavy Scientist could be made with full plate armor suit, Night Vision Suit made with night vision goggles, those Bioshock Suits made functional with a full SCUBA suit. Thinking about it, for the price all paid hazmat suits need added functionality that can also be crafted by brokies. We need a Level 4 work bench, that's themed around a mix of a CNC machine, being run by a 90s computer. Maybe throw it a sewing machine and 3D printer if there's space. And perhaps Facepunch should hire interns or something, to create a Rust Fallout London mod as a backup. Or just some modder, it's theoricially possible. Where the entire Rust game is converted to Fallout 4 somehow, or maybe they make a deal with Bethesda where it can be ran like a Fallout 76 server if Epic Unreal Engine or whatever that thing that Rust 2 was announced over.

I wrote this in Rust night, it's noon now in Rust.

Edit: Rust also needs more balancing around the weapons. I was thinking maybe the rarity of Prototype 17 is halved, and half the spawns become a Beretta 93. The Prototype 17 becomes half of the P92 spawns, and a Prototype 18 replaces the rare one. It would spawn with and could be scrapped for an Auto Switch Module, basically a Glock switch mixed with an AR15s Autosear. It makes things full or semi auto like the Burst Module. Rust needs more ways to fire 40mm grenades for them to be relevant, instead of one Milkor MGL type thing. That guns existance means the world outside is early 2000s. Everything connects to real world release date. Anyways, I'm thinking M79, M203, and Soviet equivalent for AKs. Maybe not necessarily, there was one African Warlord who used an AK with M203. And a homemade version so it still feels rusty, like a slam fire M79 looking thing. A master key shotgun would be cool to, with a water pipe shotgun hand made version. It could attach to rifles like the LR300, AK, SAR, etc. Anything an M203 could fit. Maybe grips too, like a wood grip, a horizontal level 2 grip, and a vertical level 3 grip. I'm also feeling bad for Facepunch studios, they have to live in European Britain and not Freedom Land America. Those poor British people can't even own real guns, that's why they're recoil is so inaccurate. I feel so bad for Europeans oppressed by their governments, and not allowed to own guns. So the developers are in situations all like "Oi, you got a loicoinse for dat recoil pattern? You can't use spray patterns in this country, this ain't America. You's a European, you don't got the yanks freedom licenses."

They should also have more melee weapons and build on that. I was low on wood and thinking "Why can't I make brass knuckles with metal fragments"? Probably more weapons that would be good for the game. And maybe the toggle burst mode button could be reused for giving weapons a way to block incoming melee hits, but ones that would make sense for it like knives, swords, mace, axe.

u/DickBiggums69 — 19 hours ago

Would an electric go kart or small electric vehicle that's not an e bike be a good idea for short distance travel?

I don't know if it would be serious enough to for not Friday, but I'd remembered this thing after I'd seen a picture on my phone from when it was at Costco. Obviously an E Bike would be a better option, but it's Friday so I'm posting this. Apparently Segway makes go karts with some mini Segway as the "engine", and I'd thought that it would be a compact vehicle that could be charged off of a relatively small amount of electricity compared to a Tesla. I'd also seen that it works as a videogame controller, which was why I was researching it a few years ago. I don't think I'd use it too often because I'd feel weird driving it around in a neighborhood for example, and I don't know where would be flat enough for it to be effective. If I had one, I would try to modify it by switching out the wheels to something bigger, putting ammo holders on it, painting it to look cooler, and building a cart for it. I don't know how well it would handle "off road" driving as it is, and it says it goes 27mph (about 50 or 60 kmh for Europeans) so it's decently fast, but you might also be sitting too low compared to a better electric vehicle or an e bike.

u/DickBiggums69 — 27 days ago