u/Direct_Taste_3844

▲ 182 r/startrek

Voyagers finale always bugged me a little

It was a very fun two-parter but it just all felt a bit too sudden and easy as a way to wrap up the show.

Imo they could have made for a much better final season and season finale if they had discovered the transwarp hub at the start of the season and spent the rest of the season preparing to take on the Borg to get home.

This could have involved episodes in which they try to source the resources and tech they need to battle the Borg featuring moral dilemmas about the lengths they will go to in order to obtain what they need.

There could also be Conflict with Starfleet who want Voyager to prioritise destroying the hub over getting home in order to protect the Federation (a "needs of the many episode"). Captain Janeway would initially be ready to follow Starfleets orders causing division amongst the crew. That is when Admiral Janeway from the future would show up with her knowledge of the future (7 of 9s death, Tuvoks illness, etc) to try and persuade Captain Janeway to ignore orders and prioritise getting home

Going into the finale we are still not certain which way Janeway is leaning between getting home and destroying the hub and that is when the traditional Star Trek "Third option" presents itself and they managed to do both.

For me structuring the season like that would have made the ending feel less like a sudden Deus Ex Machina and would have made getting home feel like much more of an emotional moment if we could see the hardships and sacrifices made by the crew as part of the final push to get themselves home. It would also still leave plenty of scope for adventure of the week episodes As not every episode would need to be about prepping to take on the borg. I would think you could hit all the plot points I mentioned in about 6-8 episodes scattered throughout the season.

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u/Direct_Taste_3844 — 7 days ago
▲ 16 r/civ

Anyone else want a modern Call To Power game?

Or just the introduction of sea and orbital colonies into the main Civ series?

The first Civ game I ever played was Call to Power and just assumed that being able to expand into sea and sky terrain was the norm for the franchise until I played the later games. I have often found the late game can get a bit tedious especially if going for a military domination type win so it would be cool to have to adjust tactics to account for those additional areas.

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u/Direct_Taste_3844 — 10 days ago
▲ 2 r/remotework+1 crossposts

I have a job that lets me work remotely and would like to be able to (if possible) work from one of the sheds at a local nature reserve once or twice a week during the summer so I can enjoy being outdoors amongst wildlife whilst answering emails etc.

From a technical perspective is this a workable idea to have my laptop running 7-8hrs per day using mobile data from my phone? And if so which are the best/most affordable ways to achieve this?

Many thanks

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u/Direct_Taste_3844 — 23 days ago