u/DiscoJuju

Hi everyone, I hope you're doing alright !

I play Tomodachi Life : Living the Dream on the Ryujinx Canary emulator, on my pc. It works seamlessly, I couldn't have been happier !

But it keeps crashing at one precise moment - when the game introduces me to personalised food.

I build the building, and there's the bubble that says something along the lines of "okay how about you make a cake ?". The cake doesn't even load on the grid and then BOOM Ryujinx simply closes. It is infuriating as I supposedly can't go further into the game's functionalities if I don't allow this one to exist. I can't find a way to get past this "tutorial". Damn, even thought about wiping my resident off so they wouldn't ask this anymore...

Did you face this issue too ? Is there a way to solve it ?

I thought about decreasing the graphics or whatever but I'm new to this, so I don't know what to do. I use Vulkan as the game won't open on OpenGL.

If it is of any help, here is what was found in my logs ;

00:02:10.218 |E| <AppJobThreadPool1> Gpu : VK Sync Object 51305 failed to signal within 1000ms. Continuing... (repeated for around 20 lines)
00:02:10.572 |E| GUI.RenderThread Application : Unhandled exception caught: Ryujinx.Graphics.Vulkan.VulkanException: Unexpected API error "ErrorDeviceLost".

at Ryujinx.Graphics.Vulkan.CommandBufferPool.Return(CommandBufferScoped cbs, ReadOnlySpan`1 waitSemaphores, ReadOnlySpan`1 waitDstStageMask, ReadOnlySpan`1 signalSemaphores) in /workspace/projects/Ryubing/src/Ryujinx.Graphics.Vulkan/CommandBufferPool.cs:line 279

at Ryujinx.Graphics.Vulkan.PipelineFull.FlushCommandsImpl() in /workspace/projects/Ryubing/src/Ryujinx.Graphics.Vulkan/PipelineFull.cs:line 258

at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_1[T](Span`1 memory, ThreadedRenderer threaded, IRenderer renderer) in /workspace/projects/Ryubing/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs:line 43

at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop() in /workspace/projects/Ryubing/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs:line 146

at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RunLoop(ThreadStart gpuLoop) in /workspace/projects/Ryubing/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs:line 115

at Ryujinx.Ava.Systems.AppHost.RenderLoop() in /workspace/projects/Ryubing/src/Ryujinx/Systems/AppHost.cs:line 1066

at System.Threading.Thread.StartCallback()

Thanks for the time taken to read my post ! Have a nice day :'-)

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u/DiscoJuju — 20 days ago