GBA audio static with NextUI
I have the TrimUI Brick and a Hammer. When playing GBA games using the mGBA core on NextUI, the audio is terrible on both consoles. I'm not referring to the bad, compressed GBA audio, but rather a static / white noise sound with distortion. I don't have this issue on any other device that emulates GBA with mGBA. The same issue happens with headphones, so it's not the speakers themselves. Also, this only happens with GBA games, no other systems have this issue.
Has anyone else encountered this and found a solution? It makes GBA games unplayable for me.