Jarlmoot: Are the players expected to fight Gromin’gorn?
It's kind of wild that after a CR6 Frost Giant Skeleton, two CR6 Invisible Stalkers and then the flying axes and the crow swarms, this adventure pits the players against a CR8 Frost Giant.
Of course, it is available to avoid her, but there's a good chance it may not be possible.
In my playtesting, my party tricked her by throwing the Blue Boots from Kelvin's Cairn down the stairs, said if she wanted the "horn" it was all hers, and then swiftly ran away.
How did your group handle this? Did they actually fight Gromin’gorn?