u/DrChestnut

Injection Reservoir MAP Math needs an errata.

Injection Reservoir

Essentially bestows the Injection trait on a weapon in exchange for a worse multiple attack penalty. The relevant blurb is:

"Adding an injection reservoir to a weapon throws off its balance, causing the multiple attack penalty with the weapon to be one greater than usual (usually -6 on a second attack and -11 on a third; or -5 and -10 with an agile weapon)."

The problem is that an agile weapon's MAP is -4 and -8, so a "one greater than usual" penalty on an agile weapon should be -5 and -9. The standard, non-agile example shows that it isn't a matter of doubling the first MAP penalty, because it's -6, and -11, not -12.

Something I noticed, thought I'd share!

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u/DrChestnut — 8 days ago