r/Pathfinder2e

▲ 42 r/Pathfinder2e+1 crossposts

The Schedule for Know Direction's Resurrected PaizoCon 2026 is Live RIGHT NOW!

Finally, we now know the upcoming schedule for this weekend's revived PaizoCon 2026! Saturday and Sunday will have several seminars from the Know Direction crew, as well as official Paizo staff, talking about some of their upcoming releases! Panels about the Luminary playtest, Absalom Station, Tech Core, and Impossible Magic are amongst the offers to see this year!

I'll make sure to watch these panels this weekend, and in case the fantastic u/The-Magic-Sword is unable to cover these panels, I can make a spoiler document about these panels later in the week.

But time to get excited! We almost missed it this year, but it's time to get hyped over PaizoCon 2026!

knowdirectionpodcast.com
u/EzekieruYT — 8 hours ago

Would rulers fight on the front lines?

A while ago I made post about how in Kingmaker I didn't like it how the players are well doing most of the fighting when they should be sending armies to do it for them

One of the comments made the point that in medieval ages rulers had to be warriors.

Which got me thinking, would that be true for Golarion?

The reason people stopped leading from the front was guns getting better, after all the morale boost of your king fighting beside you is not that good compered to if some dude in a bush no one saw snipes him.

And well in pathfinder magic does fulfill a similar roll as guns do. (I know guns exist but they are not widespread) So wouldn't rulers stay away from battle as the moment they do wouldn't they be hit with 50 fireballs and 20 magic missiles?

reddit.com
u/Kecskuszmakszimusz — 12 hours ago

Need advice on what charisma class/subclass to choose

Hi, I'm the first time player, we're playing Abomination Vaults. Long story short I started playing as a rogue, but because I'll have to move I asked to try a different character to experience different abilities in pathfinder. Currently the party has a fighter, a barbarian, a wizard and a cleric. We lack any charisma based characters and I wanted to move there. I also really really love vampires and was thinking about taking an undead sorcerer. We also have free archetypes, but I felt that getting vampire dedication isn't beneficial for a caster on low levels.

My issue is that I read the comparison of different spell traditions and divine is considered the worst when it comes to damage, and both undead sorcerer and undead summoner use divine spell list, and we already have a cleric. What would be the best charisma based choice if the idea is an evil dhampir character, follower of Zura, with high charisma considering other party members, or having an undead sorcerer sounds okay?

reddit.com
u/PaulineNemchak — 13 hours ago

Weapons of the 7 Deadly Sins

I was wondering if somebody could help me make PF2e weapons based around the 7 deadly sins for my caimpaig. I have te asic idea for each one, but I would like help making the mechanics fit.

Each weapon would have 5 stages, and on the fifth stage, you get turned into a demon of that type. The item levels at each stage are 10, 12, 16, 18, 20, then instant corruption.

Whenever you Invest one of these weapons, you have to sucseed on a DC 30 Will save, or you go up a stage. On a crit fail, you go up 2 stages. Each stage should have an upside, and a downside that plays into the sin that it is based off of.

Thank you.

reddit.com
u/DX4789 — 12 hours ago

Resistance and Weakness Errata - How has this changed your games?

Spring Errata 2026

With the changes to the rules for Resistance and Weakness as of a couple months ago, how has this changed how you play the game?

It seems to me that these changes would make a golf bag approach to combat more prevalent in terms of trying to trigger multiple weaknesses and make classes like the Champion with its Cause reactions and or a Thaumaturge with the Amulet Implement less valuable in comparison to just having the Shield Block feat.

Thoughts?

u/johnbrownmarchingon — 20 hours ago
▲ 2.6k r/Pathfinder2e+2 crossposts

[OC] How's my Elf?

I started this study a hot minute back, but I was looking for feedback on my elf approximations. It's interesting how, even where an "elf" is just a pointy-eared human much of the time, many IPs have their own quirks to their design that make them varying shades of unique.

If I had to pick one, WoW was probably the hardest... but that's mostly down to how intense WoW's stylisation is. Hopefully I found a happy medium?

u/NoEvening3352 — 1 day ago

Good Patrons for Seneschal Witch

Hello fine people of this sub! I'm a little new to this system and building a witch for an upcoming Kingmaker campaign. I was really interested when I read the Seneschal class archetype, and I've been trying to look into what patrons would work well with the archetype.

Initially I was looking into Resentment, but I've come to find out it was nerfed and that there aren't many suggestions online regarding Seneschal. So I've turned to the wisdom of you all for guidance.

P.S. I'm a bit of an optimizer, so I'm looking for stuff that's mechanically synergistic. My table knows and is fine with this.

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u/scoffingbore97 — 18 hours ago

Can you move through Sand Snatcher?

Simple as that, can you move through Sand Snatcher? Does anybody have a definitive answer to this? https://2e.aonprd.com/Feats.aspx?ID=4227

• It says that it should be created in an unoccupied space, so RAW it does occupy its squares.

• It has no saves, AC or HP, so it's not a creature, meaning you can't Tumble Through it.

• Perhaps an object then? But you can't simply move through objects if they are Medium (or Large starting from 10th lvl), according to this section named Objects: https://2e.aonprd.com/Rules.aspx?ID=2360

• Or is it just there existing? Maybe you can freely move without any difficult terrain because it's neither object nor creature and just a sustained magical effect?

reddit.com
u/SamuelZoe — 15 hours ago

Untamed druid routes

I'm starting a campaign at level 1 with 3 other players. Most are new players and mainly chose martial damage dealers, so I decided to be flex and go untamed order druid; there's no high defense class in our party either. I picked the field medic background for the free battle medicine feat.

I'm looking at level 2 and I'm kind of unimpressed with the feats; it's either go in another order, spells assist (meh cuz I'm untamed) or talking to both plants and animals.

What dedication would you recommend for a defensive druid build? So far I'm thinking medic but I'm not sure if there's any other option.

reddit.com
u/Kitedo — 22 hours ago

Same situation, different reactions

Drawing my party in a probable situation, the reference of the drawing in the second image.

Can I just... Run victory points systems entirely behind the GM screen?

I tried it and it worked, but it was basically an influence subsystem that I didn't tell the party was anything but an RP. When an argument would be flat out effective id award 1 (maybe 2) influence points. They had weaknesses and resistances that came up, which affected their (100%) secret checks.

The biggest criticism people seem to levy against influence and other subsystems is that it's immersion breaking, but this way was the best of both

reddit.com

Character archetype question

So I’m amused by a shirt with a wizard firing a shotgun that says, “Outta spells, but not out of shells!” My group likes the humor based characters, so I was going to make this. My question is, should I make them a Wizard with a Gunslinger Archetype, or a Gunslinger with a Wizard Archetype?

reddit.com
u/Pharfig_Neugan — 1 day ago
▲ 25 r/Pathfinder2e+1 crossposts

Advice with campaign; session had a pvp moment and left players unhappy

Hey guys, our Pathfinder campaign has hit of bit of a conundrum, and I was wondering if some outside opinions might help with some solutions. This campaign is over 2 years old now, so there will be a bit of explaining:

So, we are running a 5 player Pathfinder campaign. The overall narrative is that it is a sort of Witcher/Darkwood setting. A kind of survival horror-esc campaign where our characters have been mysteriously teleported to a land named Drustvar, a land recently cursed to be swallowed by the forest, where at night creepy Slavic-themed monsters come out and hunt people down. We are trapped in a village named Waycrest, and have to work with the people of the village to fend off this threat. Large factors of going into the campaign was moral grey-ness; the weight of choices and having to make shitty decisions.

For the most part the campaign has been fun and generally quite wacky, though there has been clashes now and then. The characters each player controls are:

Jaeger, a human fighter that lived in the forest. Primary goal is to keep Waycrest safe. Also, was secretly a werewolf.

Jonathan, a human Alchemist toxicologist, my own character. A psychopath who essentially is very focused on a 'means to an end' and loves to experiment on living things.

Seisen, a kobold cleric/necromancer. Has a powerful Necrodrake for a father that she is in frequent contact with. Sort of a bratty nepobaby who’s primary goal is to please her father, who is evil. She also wishes for necromancer and undead to be equals with the living.

King Rat, an Ysoki Summoner. Lived in the sewers of a city before recent events. Is a anxiety-driven morally grey survivalist.

Luka, a monster hunter. Wishes to save his wife from a curse that turned her into a doll, easygoing and generally morally good.

It’s quite a colourful collection of characters.

Long-term the campaign has been quite fun. There have been conundrums particularly with Seisen, where due to her father situation and the players generally assertiveness the story gets focused quite a bit on her at times. But this also means that her character come at odds a lot with our characters, particularly Jaeger. This is worth mentioning for later.

Eventually we decide that Waycrest is no longer sustainable, so we go to a city in the land named Novosk, gambling that if it is still alive, we can move everyone there. We split the villagers into a large group, and our own party into another, trusting that we could distract the monsters in our journey to keep the villagers safe in theirs. We make it to Novosk, which is still safe and flourishing. This starts some of the first issues of the campaign, as obviously a flourishing city is quite a tonal shift of our initial survival-horror theme. The other, larger issue, is that the GM has the governor reluctant to help us get the Waycrest villagers to safety unless we did errands for him, such as hunting down a vampire which took multiple sessions. This caused frustration, particularly with the Jaeger player, as obviously his goal is to get Waycrest to safety and we currently don’t know how they are faring in the forest.

The vampire hunt caused the first conflict. We finally found the vampire in the sewers, and the vampire knew Seisen’s father, and asked for her help. Seisen, seeing undead as equals and is naive herself, agreed and helped him escape. This caused frustration in both the characters and the party, particularly the player for Jaeger. Jaeger’s own goals have been further delayed, and he feels frustrated with Seisen’s character in general and doesn’t really like her. Whilst I understand the frustration I don’t think he dealt with it in a very good way, half-venting it as his character in front of Seisen, which made the Seisen player feel picked on and upset, as whilst she understands the Jaeger players frustration, this still feels like something Seisen would do.

Several sessions later, we have reached the main issue. We had to cross into a desolated part of the city that had been closed off, now haunted with monsters. A powerful druid was sent there by the governor and she has the power to help us with Waycrest, so we went there to help.

In an unlucky encounter, King Rat is killed on our journey from an unfortunate triple crit. The party presses on, and King Rat and the gm plan to revive him, which he eventually is after we find the druid, but under a shady deal with a mysterious entity according to the druid, and King Rat himself withholds.

Eventually the druid and her party say that she will help if we aid her in killing the enemy leader of the desolated land, a being called The Sovereign. We agree and follow her to a Cathedral, fighting enemies on the way. The druid cannot make it any further however as there is a hex that the Sovereign has woven that prevents her, so we keep going. This is basically where things fall apart.

We make it into the Cathedral and meet the Sovereign. She has several minions, but is not initially hostile. She is convinced that we will help her instead to kill the druid, and offers us a shop for morphs that Jonathan and Seisen are invested in. King Rat also secretly reveals that he is in league with the Sovereign as she revived him and has his life tied to hers.

Luka and Jaeger are convinced that the parties’ alignments are no longer secure, so leave the cathedral to discuss the situation with the druid. They and the druids party agree to help attack the Sovereign, and by killing her the druid can help out, choosing to gamble on who’s side the other three players take. They return to the cathedral, and the Sovereign asks if they have killed the druid, implyingly holding Jonathan hostage. Jaeger says no, the fight starts, and the session ends.

The gm basically says, next session will be a pvp session, and players are very likely, if not certain to die, and whoever won determined if the party would stay good or become evil. This was a surprise to most, but ultimately people felt optimistic, though anxious. Most agreed not to resort to killing other PC’s no matter the outcome. Ultimately though, I don’t think we had a lot of time to realise how bad this could be as due to a player being unavailable next week it was decided to start the next session the very next day instead.

The fight was pretty much a disaster. King Rat and Seisen took the bad side, whilst Luka and Jaeger took the good side. Jonathan stood on the sidelines before deciding to help the good side. Luka suffered a crit fail and was charmed, taking him out of the fight where he was eventually downed. Jaeger made a last attempt, and blew himself up with the Sovereign, potentially killing them both in a massive dramatic sacrifice. However, Seisen nonchalantly resurrected the Sovereign immediately after. Jonathan went to help Luka, and King Rat attacked him with an aoe, which ended up downing Jonathan and accidentally killing Luka, as he wasn’t paying attention to the death saves.

With that, the session largely ended. Jonathan and Jaeger were downed, Jaeger near death, but both barely saved by Seisen and King Rat, and Luka is dead. The evil side had won, and we would be shifting to a more evil route.

This of course did not go well. The ‘good side’, including me, were very unhappy with how things came out, and felt that if we went this direction we would be completely unable to play our characters. Jaeger and Luka were both ‘good’ characters and turning ‘evil’ betrays their entire character, purpose, and their own motives and secret plots. Luka is of course dead as well which added to the complication, and my own character, Jonathan, whilst was evil himself and a psychopath, part of the fun of him was that he was aligned with good and was forced to ‘behave’. Seisen’s player was pretty adamant that this was a good idea, whilst King Rat’s player was easygoing either way.

Eventually this caused a lot of argument on where the campaign should go. Especially because it was largely decided by a fight that we thought was just another ‘monster of the week’ scenario, and not something that would actually fracture the party like this. Eventually to give more context the GM reveal that there were long-term plans if evil won, that the Seisen player was unsatisfied with how things were and wanted to take an evil route, so the gm planned this out to satisfy it. He also assured us that taking the ‘evil route’ would not mean we betrayed our characters; he revealed that there were plans for Seisen to usurp the weakened Sovereign and create a faction that would likely help us. This calmed the situation down a bit and now I am not opposed to it, though Jaegers player is still unhappy and does not feel Jaeger would agree to this, as well as the fact the betrayal means Jaeger would hate everyone in the party. Luka’s player is unhappy that he died in such an accidental fashion, but if that is answered he is fine with either way.

Jaeger and Seisen’s player have been arguing a lot over it. Seisen assures that whilst she wants to go evil, she won’t be some wild murderhobo and there is plenty of nuance to it. It’s clear that this frustration has also been built up over time, and ultimately, I want everyone to be satisfied with whatever comes out; even if this ‘twist’ was poorly handled, it was created because Seisen’s player was unhappy with how things were going.

So now we are deciding if we are to go through with this, retcon (soft or hard) the whole thing and start again, or to trust the GM, who is still confident he can handle this, and keep going despite the complexities it has caused.

A lot to say, but would anyone have any advice on what might be the best way to push on from this to make everyone happy?

reddit.com
u/Senpaiman — 1 day ago

Gish Spells

Tell me your favorite gish spells. This description includes a lot of things, but generally, gish spells have some of these traits:

- Self Buffing (Heroism)

- High Mobility (Blazing Dive)

- Buffs Weapons or Unarmed (Draw the Lightning)

- Uses your weapon as base for damage or permits you to strike with it (Blink Charge)

I would love to know some of your favorites

reddit.com
u/pedrocavati — 1 day ago

Reload 1 Longbow - Kingmaker CH 3

I noticed while reading the statblock for Stag Lord that his ranged longbow strike is listed with Reload 1.

At first I thought "That must be a typo."

But then I thought more on it. Milestone it declares players as level 3 when engaging with the fort. As a PL + 3 on such early levels he is already very dangerous on his own... AND he has a bunch of goons/lieutanants.

Then it dawned on me, maybe it is intention to reflect that despite how deadeye he is with a bow, he is so incredibly drunk/hungover he -need- the extra action to reload the bow!

It made me wonder how many might have missed the detail and ran him with a normal reload 0 longbow. Did anyone else notice this?

reddit.com
u/TheFaaria — 1 day ago

Spirit warrior archetype question

Is it me. Or is https://2e.aonprd.com/Feats.aspx?ID=7024 Cutting heaven Crushing earth insane ?

Your skill in combining fist and blade has grown into a seamless art where each attack makes an opponent more vulnerable to the next. As long as you have invested and are wearing a set of handwraps of mighty blows, you also apply their runes to a single weapon you’re wielding that can be used with your Overwhelming Combination ability. You gain the following benefits.

When you successfully Strike an opponent with this weapon, it’s off-guard to the next Strike you make against it with a fist unarmed attack before the end of your next turn.

When you successfully Strike an opponent with your fist unarmed attack, it’s off-guard to the next Strike you make against it with a one-handed, agile, or finesse melee weapon before the end of your next turn.

Does that mean for someone who almost always wears the hand wraps. Then can pick up any weapon that's apprioate for the runes ?

Amd what if I use my already enchanted weapon

I have a mid range rogue who wears handwraps often at times reflsvored as gloves

So checking as the gm said the archtypes ok.

reddit.com
u/AreteWriter — 1 day ago