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Do you wish to receive the Fairy's divine blessing?
Do you long to serve as the Fairy's chosen apostle?
Come, the path of enlightenment awaits—register now to join the ranks of the Holy Order!
🍎 Online Registration: https://wj.qookkagames.com/p/gmKxhkCA
⏰ Registration Deadline: 2026/08/23 23:59 (UTC+8)
For more event details, please refer to the image below!
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Follow the best guide among all the Sherpa,
and set out for an altitude of 8,840 meters—
Once you reach the summit⛰️,
you've arrived at the promised land where all wishes come true.
“Ta-daa~ the Fairy's radiance🌟 shines upon you now. Go get 'em!"
Yes, of course there's a goddess at the snowy mountain's peak!
Just like Caraboo's gold coins—it's as real as it gets!
Hmm... but before everyone makes their own wish,
wouldn't you like to hear... "Its" wish?
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Dear Keepers:
The familiar melodies of Morimens will soon have a new place to call home for years to come. We plan to gradually release the Morimens original soundtrack collection on Steam. The upcoming soundtrack collection includes the following two albums:
● Morimens × Saya no Uta OST: Where the Dandelions Go
● Morimens OST┊The First Silver Key
The OST music in-game and across all online media platforms will continue to be updated as usual, and will not be affected in any way by the Steam launch.
The Steam music collection is simply one of the digital ways we offer Keepers to preserve their favorite melodies — keeping them safely stored and ready to revisit anytime. For everyday listening, we still warmly welcome and encourage everyone to continue enjoying the music in-game and across various online music platforms.
Thank you to every Keeper who is willing to stop by and listen.
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"So nice to meet you! I'm a Pale Fairy from faraway lands. Care to hear more? "
"A fairy's blessing comes in different strengths, depending on your membership tier, hehe~"
✦ Caraboo VA: Kugimiya Rie
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🎵 DARLING, HOLD MY HAND! 🎵
Nothing beats a Worm2Holiday! 🏔️✈️
And right now, you can save 30 Gold Coins on guide fees per person.
That's 210 Gold Coins off for a climbing team of seven!
Please note that development logs are different from official announcements. The content in this post is still being discussed and refined based on your feedback, and the final implemented version may differ.
In the previous development log, we temporarily removed the additional Silver rewards for the Regional D-Effect Zone, the adjustment involving Emergency Gnosis, and the Covenant Combination feature. However, after reassessing the plan, we believe that the better approach is not to remove these elements outright, but to continue improving upon the original proposal. The revised version is outlined below.
———
## 1. Emergency Gnosis
[Emergency Gnosis will remain usable in the Regional D-Effect Zone. Each use consumes 3 Emergency Gnosis. After use, the Training Points earned from that clear will not count toward the Rankings.]
This will make it a contingency tool that requires planning, rather than a method that can be overly relied upon to clear content. At the same time, excluding these results from the Rankings ensures that they do not interfere with ranking outcomes and helps preserve fairness in high-end challenges.
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## 2. Regional D-Effect Zone
The difficulty of Waves 1–4 on Hard, Nightmare, and Madness will be reduced. Their overall difficulty will be brought closer to that of Wave 5 in the next-lower difficulty tier.
Under the previous version, the five Waves within each difficulty tier were relatively close in difficulty, with only limited variation between them. In the revised version, we will rework the difficulty curve between Waves so that the challenge rises more gradually and smoothly from Wave 1 through Wave 5, with Wave 5 always remaining the most demanding part.
This will provide Keepers with a clearer process for learning and adapting, while making continued attempts feel more approachable.
[Accordingly, Nightmare will continue to grant an additional Silver ×1,250.]
We understand that some newer Keepers may feel pressure or have concerns about this. At the same time, we would like to clarify that, since launch, the cumulative Silver and summon rewards added through free content across the game’s systems and events have already far exceeded the total output of the Regional D-Effect Zone over the same period.
The pace at which newer Keepers can catch up continues to increase, while older Awakeners are also receiving ongoing power improvements. The reward gap created by high-intensity challenges is much smaller than the support provided through these permanent channels. Even for Refined Gnosis Fragments, we have already introduced more acquisition methods through other sources.
With this in mind, we believe it is appropriate for high-intensity challenges to provide suitable Silver rewards—Keepers who put in sufficient effort should receive greater returns.
We will also ensure that Keepers in general still have a reasonable chance of clearing the content and earning these Silver rewards. An Awakener’s Over-Exaltation or Absolute Axiom can make clearing the content easier, but neither should become a required threshold for doing so. If the actual results deviate from this goal, we will make further adjustments.
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## 3. Bonding Covenant
[Bonding Covenant will serve as the default option when setting up a Lineup. If there is a conflict with a Team Unique effect, or if you would like to try a different combination, you can directly override it with a Preset Lineup.]
While the override is active, you will temporarily forgo 50% of the primary attribute bonus provided by the Bonding Covenant. However, the combination itself will not be removed, and you may switch back to it at any time.
This means that the trade-off is no longer one-time or permanent. In the previous version, changing a Bonding Covenant was inconvenient once it had been set. In the revised version, it simply becomes a default benefit that can be switched on or off whenever needed.
Bonding Covenant can provide an advantage in specific situations without locking you out of flexible Lineup options—it is a genuine addition.
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## In Closing
We sincerely apologize that the information in the development logs has changed several times within a short period, causing confusion in both understanding and discussion.
However, this is precisely why we remain committed to sharing development logs in advance: to gather your feedback as early as possible, identify blind spots in our thinking, and make the most appropriate decision at the time—even if that decision means overturning our previous one.
Rather than appearing unwavering on the surface, we would rather do what truly needs to be done while there is still time to revise the plan. Going forward, we will also continue improving the way and pace at which we communicate through development logs, so that communication between the development team and the community can be smoother.
[After the V2.6 update, we will provide Token of Concord ×5 and Origin of Time ×5 to help everyone better adapt to changes in the game’s systems and challenges.]
Seeing the community proactively help us collect and organize feedback has been deeply moving. We are sincerely grateful to every Keeper who has taken the time to share their thoughts. It is through everyone’s collective contribution and participation that Morimens can continue moving forward, even through its twists and turns.
People loves the Godking!
After thoroughly listening to the community's constructive feedback and further discussion, we have decided to cancel or adjust the disputed content from the previous two previews; everything else remains unchanged.
- The "Covenant Bonding" feature has been canceled, so your lineup will always stay fully flexible — no more trading it off for a small amount of extra power. We're also adding a convenient "Transcribe x100 to find best stats" feature, making Transcription much easier.
- The Silver reward for clearing Nightmare difficulty in the "Regional D-Effect Zone" has been canceled, easing the pressure to clear Nightmare difficulty specifically. Emergency Gnosis will also no longer be usable there, to keep the challenge pure.
- The price of "Token of Concord"* in the Investigation Exchange, Lightless Exchange, and D-Jewel Exchange has been reduced from 50,000 to 25,000. It can now also be exchanged once a month in the Rose Scrip Exchange for 5,000,000. Overall, it will be much easier to obtain.
Thank you all for your constructive feedback — we'll keep working hard to do better!
Since its release, Traphase has accompanied all of you through many moments. It has been a great joy to see more and more Keepers playing and enjoying this mode.
However, after careful consideration, we've decided that Traphase will pause new content updates from now on and enter a state of balance maintenance. This wasn't an easy decision, but we believe it's a necessary one.
We deeply understand that the foundation Traphase is built on is "every choice matters." But with each new batch of cards added, the space of tactical combinations grows multiplicatively. The more content there is, the harder it becomes to ensure every choice remains clear and every match remains pure.
So rather than rushing to add more new cards, we'd like to first polish the game's core experience so that every card is worth your investment, and only then resume adding new content to Traphase.
For example, we're planning to add more detailed environment displays for Traphase, showing each card's recent popularity and win rate across different rank tiers, to help everyone better understand Traphase.
If you have any further thoughts on Traphase, feel free to let us know!
This is the remaining half of the V2.6.X preview (Zyocuh has already shared the new main story stages/dtide changes so here the 2nd half).
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Light:
“Broadly speaking, these changes arrive in the form of new rewards and new choices — once they go live, we hope they'll inject fresh vitality into the game's economy.
This certainly isn't the whole of what we're working on! Once these ecosystem adjustments are wrapped up, we want to turn our attention back to some of the older combat components, Wheels of Destiny, and Awakeners and give them buffs. And then we'll be going all in on the pivotal version of our Astral Reign arc — V2.7.
As always, we're looking forward to your feedback, and we may make any adjustments necessary when these changes are implemented.”
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[Exchange Stores: Rework]
As the game has gone on, some Keepers have gradually reached a point where their exchange currencies just aren't that useful anymore. To address this, we've planned new goods for each store and lifted a number of purchase limits. With these changes in place, we hope every Keeper will be able to plan their own progression path and playstyle more freely and more effectively.
[Sediment Exchange]
- Added Refined Gnosis Fragment to the stock: Costs Radix Sediment ×500, limited to 10 purchases per month.
- Added Investigation Badge ×100 to the stock: Costs Radix Sediment ×15, no purchase limit.
- Black Offering ×100 and D-Jewel ×100 no longer have purchase limits.
- Special Potion Supply limit raised from 1 per week to 5 per month.
- Emergency Gnosis is no longer bought from the store directly. Instead, when you fail a challenge and are short on Emergency Gnosis, a purchase prompt will appear.
[D-Jewel Exchange]
- Dreamspark and Dreamshard: limits raised from 100/25 per week to 500/125 per month.
[Gnosis Fragment]
- The Gnosis Fragment in Investigation Exchange, Lightless Exchange, and D-Jewel Exchange has its limit raised from 5 per month to 10 per month.
[Remembrance Quill]
- The Remembrance Quill in Sediment Exchange, Investigation Exchange, Lightless Exchange, and D-Jewel Exchange has its limit raised from 10 per week to 100 per month.
[Mimetic Crystal]
- Added Mimetic Crystal to Investigation Exchange: Costs Investigation Badge ×20, limited to 150 purchases per month.
- Added Mimetic Crystal to Lightless Exchange: Costs Black Offering ×20, limited to 150 purchases per month.
- Mimetic Crystal in D-Jewel Exchange and Sediment Exchange has its limit raised from 30 per week to 150 per month.
[Aetheric Shard]
- Added Aetheric Shard to Investigation Exchange: Costs Investigation Badge ×40, limited to 120 purchases per month.
- Added Aetheric Shard to Sediment Exchange: Costs Radix Sediment ×2, limited to 120 purchases per month.
[Rose Scrip Exchange]
- Changed from a paid daily refresh to a weekly or monthly refresh, with the goods on offer and their quantities adjusted accordingly.
- The Covenants Steppenwolf and Organic Form are changed to unlimited exchange.
- Green, Blue, and Purple Edification Materials for every Realm: Rose Scrip ×500/1500/4500 each, limited to 100 purchases per week.
- Green, Blue, and Purple Skill Materials for every Realm: Rose Scrip ×500/1500/4500 each, limited to 100 purchases per week.
- Gnosis Elixir Ⅰ / Ⅱ / Ⅲ: Rose Scrip ×250/1000/5000 each, limited to 100 purchases per week.
- The former daily Mimetic Crystal exchange is upgraded into a monthly exchange for 8 kinds of Advanced Skill Material, unlocked after clearing the corresponding main story chapter: Rose Scrip ×250,000 each, limited to 3 purchases per month.
- The former daily Aetheric Shard exchange is upgraded into a monthly Aetheric Stone exchange: Rose Scrip ×2,500,000 each, limited to 3 purchases per month.
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[Covenant Bonding]
Covenant Bonding offers you a brand-new way to use Covenants: you gain more Mainstat bonuses, but the trade-off is that you lose the flexibility to swap them around. Whether you use it is entirely up to you!
- You can bond a Covenant to an Awakener for free under Awakener Details – Covenant, raising that Covenant's Mainstat by an additional - 50% and upgrading it to Prismatic quality.
- When building a Lineup, if a deployed Awakener has a bonded Covenant, that Awakener's bonded Covenant will be used automatically.
- Bonded Covenants no longer appear under Inventory – Covenant and no longer take up storage space, but you can still Enhance and Transcribe them from the Awakener screen.
- If you later need to remove a bonded Covenant from an Awakener, each piece costs Dissociation Inscription ×10 of the corresponding Covenant. It will lose the Mainstat bonus and revert to Gold quality.
- Dismantling a Covenant no longer grants Remnants directly; it grants Dissociation Inscriptions instead. Dissociation Inscriptions can be converted into Remnants.
- The point of this change is to give you an option that, in the long run, cuts down the complexity of adjusting Lineups and team comps — and to give the Covenants sold across the various stores a chance to matter again, so that earning all these currencies feels more meaningful and more motivating.
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[Affinity]
Affinity is meant to be a symbol of the bond genuinely formed between an Awakener and their Keeper, but there are currently some immature aspects of its design that cause Affinity to drift away from that original intent in certain edge cases. To fix this, we've reworked the rules for earning Affinity. After the change, Affinity gain during normal play will generally be significantly faster.
Having settled the fairness and effectiveness of earning Affinity, we're also providing a way to keep unlocking higher Affinity level caps, with a meaningful reward at every level — and finally, a card cosmetic style as the exclusive reward for maxing Affinity out. We hope this change gives you more reasons to keep fighting alongside the Awakeners you love.
[Affinity Rule]
- The more cards an Awakener plays, and the more Arithmetica and Aliemus they spend, the more Affinity that Awakener earns upon completing an Investigation.
- The more Keyflare the Keeper spends, the more Affinity deployed Awakeners earn upon completing an Investigation. Affinity from the Keeper's Keyflare expenditure is divided evenly among the deployed Awakeners.
- The higher a stage's Rec. Level, the more Affinity earned upon completing the Investigation. When fighting in Manual Battle, Affinity earned is tripled.
- Invite now generates Affinity at 1 point every 5 minutes, up from 1 point every 12 minutes.
- The maximum Affinity that Invite can store offline is changed from a flat 360 points to: past 300 points, the generation rate drops to 1/3, and up to 3,000 points can be stored.
- The rules for earning Affinity in Traphase are unchanged.
[Flesh & Spirit Attunement]
- When an Awakener's Affinity reaches level 15/16/17/18/19, you can spend Token of Concord ×1 to break the Affinity level cap through to level 16/17/18/19/20.
- Raising Affinity to levels 16 through 20 grants Refined Gnosis Fragment ×5 per level.
- Reaching Affinity level 20 additionally grants that Awakener's exclusive reward: Scintilla ×1. A Scintilla is a card cosmetic collectible that you can freely choose to enable.
- Token of Concord becomes available once the Keeper reaches level 50, from the following Exchange Stores:
- Investigation Exchange: Costs Investigation Badge ×50,000, limited to 1 purchase per month.
- Lightless Exchange: Costs Black Offering ×50,000, limited to 1 purchase per month.
- D-Jewel Exchange: Costs D-Jewel ×50,000, limited to 1 purchase per month.
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“My blade has starved for a worthy battle for far too long."
"I've offered you proof of my power. Await me..."
✦ Lotan: Cetarchon VA: Miyazono Miumi
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“No crown shall grace her brow, no god shall bend her knee, no fate shall ever bind her.
The clash of blades is the only craving her Blade has ever known.”
Prototype: The Leviathan.
Main stat: Black Sigil.
◆After starting the exploration, add 1 "Soul Synchronization" card to the deck.
“Soul Synchronization" (0 athrimetica): Gains 1 athrimetica after use.
If this card is in your hand at the end of the turn, the card stores 3% of the wearer CON as health recovery and accumulates 1 aliemus.
During the exploration, negate one death and release all the aforementioned accumulated health recovery and aliemus. After activation, this card is removed from the deck for the duration of this exploration.
Retain.