u/DraftLongjumping9288

I'm making a campaign that will essentially give all the players meta-magic, almost immediately upon level 1. I understand how game breaking that could be, and I was intending on replacing their regular subclasses with homebrew subclasses that focus on particular aspects of this "meta-magic". However, that is understandably averse to them and they don't want to adjust to the mechanics so that maybe the campaign can be balanced instead of me struggling to make it work. Without the mechanics, it won't be the world setting. I'm attempting to make it work, but without compromise, this will likely be impossible to DM for.

Edit: original post was deleted

reddit.com
u/DraftLongjumping9288 — 18 days ago