u/Dragon_1096

▲ 113 r/godot

Above is a video of me emptying 34 bullets into the door which is suppose to be destroyed in 4 bullets, it's only when i move around, it then registers the hits.

there are things i got to keep in mind

  • I can't slow down the bullets or make the walls thicker
  • I am thinking of using ray casts but they hit instantly.
  • I am using a characterbody2d for the bullet.
u/Dragon_1096 — 25 days ago