u/DragonfruitSucks

Best Force Power as a Cantrip?

Hello fellow old heads,

I’ve been playing Saga Edition with a group of friends for about a decade now between different campaigns.

After some in-game developments, our GM is offering our characters the ability to make a couple Force Powers as our signature moves, allowing them to be cast at will. I’m getting a bit of analysis paralysis staring at the options.

Which Force Powers do you think would be best to develop as a cantrip?

Right now I’m leaning towards things that would usually be at Reaction or Swift speeds to try and incorporate every turn. Things like:

Negate Energy - Great against blaster fire and lightsabers, can heal with a FP
Rebuke - Good against Force users
Intercept - My character is melee focused and being able to negate a ranged attack would be great for survivability.
Force Shield - Essentially more DR every round
Battle Strike - Increased melee damage every round
Vornskr’s Ferocity - Same as above but potentially better
Shatterpoint - Great for CT track damage
Fold Space - Stuff can get real weird in space combat with this plus some talents from the Aing-Ti monk tree

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u/DragonfruitSucks — 5 days ago