u/Dragonman12345678

1x1x1x1 Kit Remake Idea
▲ 9 r/AntiForsaken+1 crossposts

1x1x1x1 Kit Remake Idea

I heard a lot of people hate 1x4's kit because of how much it relies of guessing and prediction. And that got me thinking. In general, ranged abilities require some kind of prediction to work, and a killer centered entirely around that will more than likely be unhealthy for the game in most cases.

And so I created a potential concept for a 1x4 kit redesign.

Here is the kit:

Walkspeed: 8

Runspeed: 27.5

-A lower terror radius would better fit this kit, since it is more stealth oriented.

M1: If this remake were implemented, 1x4 would not be as reliant and using ranged moves to kill survivors. Because of this, the M1 damage and speed could be buffed slightly. Possibly around 25 damage.

Ability 1 (Shift): This ability would replace Mass Infection. 1x4 is a fourth dimensional being right? Why not allow it to be reflected in his kit. This ability would allow 1x4 to shift his position in a 4th spatial dimension.

Effectively this would make him invisible (in some cases). Though to be fair to survivors, the invisibility would be different depending on how close he is to the nearest survivor. If he is up close, he would only receive invisibility III. At a medium distance, Invisibility IV. Any further would grant total invisibility. Has he gets closer or further to survivors, the invisibility levels would change in real time while "Shift" is active. If an M1 is used while in shift, it would instantly end the ability. No other abilities would work while in shift. If the m1 hits a survivor while 1x4 is coming out of shift, it would inflict Poison I and Glitched I for 5 seconds. (Of course, his glowing eye would be hidden during this ability for it to make sense)

Ability 2 (Entanglement): This this version of 1x4 does not rely as much on ranged moves, he does not need a free distance tool anymore. Entanglement would receive a massive nerf. When it hits survivors it would no longer pull them towards 1x4. Instead, if the survivor is far away, it would give them a brief/few seconds period of heavy slowness (like Slowness IV or something). If the survivor is close to 1x4 when it hits, they would only receive minor slowness (maybe Slowness II or Slowness I).

I would not nerf it any more than this, since 1x4 still needs some degree of anti-loop potential when in a chase. Stealth alone will not work on all players.

Ability 3 (Unstable Eye): Since this version of 1x4 is faster than the current in-game version, this ability would receive a minor nerf, granting Speed I instead of Speed II. Nothing else would change.

Ability 4 (Rejuvenate the Rotten): No changes.

Tell me what you think. Hopefully this killer design transforms him from a prediction gambler into an actual skill based killer. Is it good, horrible, mediocre, etc.? Just please be kind about it if your opinion is negative.

u/Dragonman12345678 — 2 days ago