▲ 7 r/Barotrauma
How does removing an outpost work in dynamic Europa?
Removing an outpost?
I read somewhere that you can remove an outpost if you don't like it and get a different outpost to replace it?
I'm with a small group of friends who just started a fresh run with mods
* Barotraumtic
* DynamicEuropa
* Enhanced Armaments + Expansion
* Stations from Beyond + Patch
* Robotrauma
Anyways, my crew and I want to remove many of the Husk Churches in the tier 1 zone (we have like 7 so far) and just started tier 2. We have three loot goblins (me included), one who just wants to kill stuff and one nuclear gremlin.
The gremlin wants to just blow up the station with a thermo nuclear shell, our shooty guy wants to just clean house and the loot goblins (me included) want to pillage the station after.
- I assume you just need to destroy the reactor to remove the station and get a new station made into a construction site?
- If you just kill all the occupants will they just repopulate or will it become an abandoned outpost?
- If you destroy a station and it's a construction site, can you influence the site to make it a station you want? One of our guys was curious if we could make a steel-core outpost from Robotrauma?
u/DrakeVanders — 3 days ago