What is the point of having weird/mixed scaling on one ability?
a few examples are: Malzahar W- Caitlyn E- JInx E- Vi E- Fiora W
its not like Malzahar can buy all ad items and deal damage, and there were no AP&AD items besides ragebalde apart from the newly added gunblade and statik changes.
and for the other characters i mentioned, you hit the enemy with the ability, they take around 1k dmg if you are Full AP, and then what?..... its not enough to kill.
on another note some mixed scaling does make sense but not in SR
like ap sivir and kalista
for sivir the q has ap scaling and its damage increases with critical strike chance and damage and cast time scales down with attack speed, all of which can be achieved in arena but not in SR not to mention if there was an item that gives AP and armor pen like in arena that would make AP kalista go hard
so how could possibly this scaling be useful ?