u/DrochArt

Need some feedback on a major decision for my game

Hey everyone! I need to make an important decision regarding my game, Mistport and I’d love to get your thoughts on it.

Our current canvas size (420x270) has started causing a few issues for us. The main ones are that it doesn't scale cleanly to QHD resolutions, and more importantly, we’re running out of room for interactive objects we want to add.

Because of this, we made a pretty radical call and bumped the canvas size up to 640x360. If we commit to 640x360, there’s going to be a lot of stuff we’ll need to rework and fix.

What do you think? How does it look to you, and would you prefer the original or the new, larger version?

u/DrochArt — 8 days ago