r/GameArt

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▲ 2.6k r/GameArt+365 crossposts

New moderators needed - comment on this post to volunteer to become a moderator of this community.

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u/GaryNOVA — 24 hours ago

Working on a high resolution, hand painted tileset, looking for feedback

Hello, these last few months i was working on procedurally generated tactical rpg inspired by fire emblem, but ended up scrapping it.

However i already had a few assets done and i feel it would be a waste to just throwing them into the bin.

So i'm thinking about repurposing the existing assets into a more traditional roguelike style (basically removing the blue/red color coding from characters) the pictures in the post also shows the dungeon tileset i was working on and the overworld/worldmap tileset, so it could be used for games with both dungeons and a worldmap like adom, tome, etc...

So, far i only know of a single existing tileset for angband that is somewhat similar in style (high res and handpainted) so i want to gather some feedback before i keep working on this on move on to something else.

I don't have any project i could use it for so i would probably make it free or cheap on itch or something, but it could be cool to finish it and see it used in someone else game.

So, does it look interesting or something you would want to use?

u/Upper_Flan_1286 — 13 hours ago
▲ 11 r/GameArt+1 crossposts

A Streetwear Video Game i’m developing!

Absurd Quest: A Streetwear RPG is my new video game inspired by the streetwear industry! You can create
your own designs and mock-ups in-game as well!

u/absurdshit — 15 hours ago
▲ 582 r/GameArt+1 crossposts

This is how the title screen of my game will look. I accept any suggerence.

u/-Maxinder- — 1 day ago
▲ 31 r/GameArt+2 crossposts

Help for the presentation

Hello i have this fakemon and i need help to decide which Picture is better, i wanna try yo make a presentation with my fakemon and trying to publish my comision, but i don´t know which one is better or what changes should i make to improve the presentation.

All help will be welcome.

I have to upload it in gif because the subreddit doesn´t allow videos.

u/Silent-Tangelo-2538 — 2 days ago
▲ 158 r/GameArt+1 crossposts

Explorable Isometric Arcade [OC]

Hey! This is an isometric arcade I made for a virtual event.

The isometric art is a mixture of hand drawn and vector art.

The virtual event was a "playtest party" held a few days ago: Indie Devs submitted games and I embedded them in the world, then we had several 100 people drop by, try the games, and leave comments.

The arcade remains online at Virtual Playtest Party if you want to check out the isometric environment and some of the games. There's no install and no complicated sign up. You just drop straight into a Habbo-like world.

u/PictoriaDev — 2 days ago
▲ 25 r/GameArt+1 crossposts

Here's Moloch - one of the most bosses in The Necessary Evil. He's based on the Carthaginian god of child sacrifice. Let us know what you think about him!

u/VIl_Inq — 2 days ago
▲ 52 r/GameArt

I've always dreamed of seeing my art in a game. Am I even good enough?

genuinely asking, what does a game dev actually look for in a character artist? trying to figure out if my style has a place here.

Also curious, what kind of genre should my art be in?

u/Euphoric_Spread_3293 — 3 days ago
▲ 5 r/GameArt+1 crossposts

Looking For Critique / Feedback on 3D Environment Art

This is a piece im working on for my game environment art portfolio.

Theres still models and textures that are placeholders and that are not final so i am mostly looking for feedback on

- colors
- storytelling ( opportunities for more of it ? )
- lighting / values
- general composition

Ive included the raw 3D scene aswell as a paintover I did in photoshop to sort of brainstorm and see where the scene should end up i guess ? but im on the fence about it. also some key references ive been using.

if anyone has any thoughts i would be grateful to hear them and then you in advance !

u/falconfunk — 2 days ago
▲ 201 r/GameArt

My wife made art for my Steam page (and a comic about it)

She's an artist but not a game artist, this is her first game related work!

u/PenaltyGlad4907 — 4 days ago

Help Taking Pictures For Textures

Hello!

My friends and I had the idea to create a custom CoD map based on a real location of my city.

We're making the buildings out of Gmaps data + manual modelling but we're missing the right textures.

I want to take pictures of the buildings various parts (there's a church for example) and was wandering if you have any advice on how to best proceed with it.

Of course this is a first for me and the others.

I have a Canon ds126741 with the stock lens efs 18-55mm

Thank you!

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u/Niccneim — 3 days ago
▲ 330 r/GameArt+2 crossposts

Some game ready AC Units, South East Asia Inspired (WIP)

Modelled in Maya, baked in Substance Painter, and rendered in Unreal Engine.

u/ierlen — 6 days ago

Ethics around creating 3D scenes from others 2D concepts

Hello, this is my first time posting here and I am fairly new to Games Art and right now I am in University studying said topic and a big part of it is portfolio pieces to help employment afterwards - since it’s currently break time between years I wanted to do some work to support my future and I wanted to ask what the ethics were around using someone’s 2D environments from websites like Pinterest and creating a 3D scene based on it and crediting the artist. I just wish to make sure if this is something that’s looked down upon as I don’t want to involve anything like that as part of my early work. Thank you

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u/Spooker98 — 5 days ago