u/user_48736353001

Image 1 — Mask or Head?
Image 2 — Mask or Head?

Mask or Head?

Hello! We’ve got a bit of a debate going on in our team and could use some outside opinions.

In our game Dead Spin, players have to fight masked lunatic gamblers. Our 3D artist recently created this rather unusual character. Now we can’t agree on one thing: does it read as a full-head mask, or does it look like that’s actually his real head (basically a giant chunk of shawarma meat)?

What details push you one way or the other? Texture, shape, proportions, vibes?

u/user_48736353001 — 2 days ago

Trying to capture some old-school atmosphere. Thoughts?

Hey! Me and my mates are working on a game Dead Spin inspired by the aesthetics of the late 1990s and early 2000s. It’s about duels on a weird special slot machine with masked lunatic gamblers.

What do you think of the art and graphics? Does it remind you of any games from that era?

u/user_48736353001 — 3 days ago

Need feedback: Which opponent makes you want to immediately flip the table? (A or B)

hey y'all, working on my horror roguelike deckbuilder Dead Spin and we’re completely torn on the designs for our opponents.

version A: The Grandma. Looks like she’s been sitting at this exact machine since 1985. Smokes two packs a day, smells like mothballs and impending doom. Will 100% steal your soul if you pull the wrong lever, then ask why you don't visit her more often.

version B: The Bag-head Man. Silent. Breathes like a broken AC unit. You can't see his face, but you know he's deeply disappointed in every life choice that brought you to this machine. Keeps his grocery receipts in a neat little binder at home.

if you had to sit in a dark, cursed room and slots machine for your life... which one of these two would make you say "nope, absolutely not" and walk out? A or B?

u/user_48736353001 — 4 days ago

Pig Boss animations

Here are some animations from our game you’re trying to outplay a bunch of lunatic gamblers at the slots. What do you think?

u/user_48736353001 — 7 days ago
▲ 25 r/roguelites+1 crossposts

How it started vs How it's going

hey everyone! for the past 1.5 years, a couple of mates and I have been building a horror roguelike deckbuilder called Dead Spin after our day jobs.

we went for a nostalgic PS2-era vibe, and the journey from a Google sheet with fruit emojis to a creepy bunny dealer staring you down has been wild! 😄

still a work in progress, but would love to know what you guys think!

u/user_48736353001 — 9 days ago
▲ 31 r/indiegames+2 crossposts

Our rabbit enemy decided to just "nope" into the void... 🐇🕳

hey, we're making a horror slot-machine roguelike called Dead Spin, and just ran into this weird bug...

honestly, considering the weird, creepy PS2-era vibe we're going for, I'm half-tempted to just leave it in and call it a feature :D

so guys, would you keep it or fix it?

u/user_48736353001 — 8 days ago

hey y'all, working on our horror roguelike deckbuilder Dead Spin and we’re completely torn on the designs for our opponents.

version A: The Grandma. Looks like she’s been sitting at this exact machine since 1985. Smokes two packs a day, smells like mothballs and impending doom. Will 100% steal your soul if you pull the wrong lever, then ask why you don't visit her more often.

version B: The Bag-head Man. Silent. Breathes like a broken AC unit. You can't see his face, but you know he's deeply disappointed in every life choice that brought you to this machine. Keeps his grocery receipts in a neat little binder at home.

if you had to sit in a dark, cursed room and slots machine for your life... which one of these two would make you say "nope, absolutely not" and walk out? A or B?

u/user_48736353001 — 16 days ago

Hey everyone! me and a couple of mates have been chipping away at this after our day jobs for the past 1.5 years - a horror roguelike deckbuilder called Dead Spin.
We're big fans of the genre and wanted to do our own take. we're also very nostalgic for the ps2 era we grew up with - so that became our main reference point for visuals.
You can see where we started vs where we are now. from a google spreadsheet with formulas and fruit emojis, to a creepy bunny dealer staring you down at a cursed machine. genuinely one of the funniest dev journeys i've been on lol
first time showing this publicly btw - would love to know what you think!

u/user_48736353001 — 23 days ago