r/gameCapsule

Lend me your thoughts on my game name, and some potential capsule art?
▲ 4 r/gameCapsule+1 crossposts

Lend me your thoughts on my game name, and some potential capsule art?

Potential capsule art + game names comparisons.

Hi there! I'm working on a first person game about building and climbing a tower out of trash. The main gameplay loop has the player pickup trash that washes up near their house, add on to the tower, then take and post a photo "online" (in-universe) from the top of the tower to unlock more tools and stuff.

I'm getting to the point where I'm ready to start marketing (including setting up my steam page) and showing off the game, but I'm a bit stuck on the name. The original internal name was 'Junk Summit', but one of my family members said the slang meaning for 'junk' came to mind first, and I'd like to avoid that, haha. I came up with another 3 names, still need to work on the typography and logos a bit. I'm also leaning towards 'A' for the capsule art, but I've got mixed feedback from my friends (like one prefers the character looking towards the logo).

Disclaimer: I don't have a steampage up yet, but this is also probing a little bit to see if the game and style look interesting. I won't be discouraged if the premise sounds boring or it doesn't do well, since it's a good excuse to make and re-use a bunch of assets for future games. Thanks for your time!

reddit.com
u/MacIndie-YT — 11 hours ago

Can you tell what kind of game this is?

What genre and game mechanics come to mind from just looking at my capsule?

EDIT: Thank you all for the feedback. The image is clearly lacking a spaceport on the ground.

u/Djentinga — 18 hours ago
▲ 23 r/gameCapsule+5 crossposts

Making a psychological horror by myself. Here's the main capsule I made. Never drew before.

It was a struggle to get a general idea of what letters should look like. At first, I thought of making them in the form of trees, but that was just not practical. So I landed on this style.

Steam page - https://store.steampowered.com/app/4867910/Red_Lake/

u/Odd-Pie7133 — 21 hours ago

Lawn Mower Mayhem main menu

I am so far behind posting for feedback. Focused on the demo and Oct is coming quick. New menu screen here. Is this considered a capsule post? If so today is ok, right?

u/PatrickScottDev — 17 hours ago

Looking for Feedback on Capsule Art

Finished the capsule art for my game and was wondering what you guys thought about it.

Additionally, what do you think the game is about/what is its genre from the capsule?

u/HedgeHulk — 1 day ago

Our first game and first capsule design

My girlfriend and I are making our first game. A cozy idle plant collector, low stakes, but has turned out to be quite fun!
She's the artist (hand-drawn, no AI), I'm the dev. This is the first thing we've put in front of strangers. No Steam page yet.

Included: the capsule itself, plus mockups of it at Steam sizes next to Chillquarium, Rusty's Retirement, and Tiny Pasture.

Two things especially:

  1. Does the title read well? Quickly? Can you easily read the smallest one at a glance?
  2. What kind of game did this look like before you read this post?

Don't hold back, we'd rather hear it now than after launch.

u/BadPurpleJam — 1 day ago

I've redone my capsule art and added to it many times, anything else you would add or change? What kind of game does it convey to you?

Top is one of the earliest versions I quickly made, middle is after many improvements, and the bottom one is the current version.

u/BlrdGrylls — 2 days ago

How much should an indie dev actually spend on Steam capsule art?

I've been thinking about this quite a lot lately because I've somehow made three completely different versions of my game's capsule.

The first one was made by me. I was trying to do as much as possible myself, so I just made something and put it on Steam. Looking back at it now... yeah, it wasn't very good :)

Then I tried making another one entirely with AI. I actually liked it at first and I think it looked pretty nice, but after a while I realized that it didn't really feel like my game.

And then I made the third one.

This time I paid around $400 to have it made.

And honestly, I'm a little annoyed that I have to admit this, but... yeah, it looks better when you pay someone who actually knows what they're doing.

The third one is definitely my favorite and I think it communicates the game much better than the first two. But $400 is also a pretty serious amount of money when you're an indie developer and every part of the budget matters.

That's what I'm struggling with.

A Steam capsule is one of the first things people see. Before they read your description, watch your trailer or look at your screenshots, they see that little image. So obviously it makes sense to care about it.

But where do you draw the line?

Should an indie developer really spend hundreds of dollars on a capsule, or is this something you should just try to make yourself and spend the money somewhere else?

I'm genuinely curious what other indie devs think, especially people who've already released a game on Steam. Was spending money on your capsule worth it for you?

For anyone wondering what the game is about: it's a psychological taxi horror game. Your wife gets kidnapped and you're forced to work as a taxi driver for the people responsible. You spend the nights driving criminals around and trying to figure out who they really are and what kind of crimes they've committed.

You can interact with the people sitting behind you and try to learn more about them, but you have to be careful because if you push them too far, they can get angry and things can go very badly.

And while you're doing all of this, you're trying to find your wife.

So after all that, I ended up paying $400 for a picture of a guy sitting in the back of a taxi :)

Was it worth it? I think so. But I'm still not sure if it was the right decision for an indie budget.

u/Neat-Freedom1940 — 3 days ago

I've always dreamed of seeing my art in a game. Am I even good enough?

genuinely asking, what does a game dev actually look for in a character artist? trying to figure out if my style has a place here.

Also curious, what kind of genre should my art be in?

u/Euphoric_Spread_3293 — 3 days ago

First attempt at Steam capsule art. Feedback appreciated!

Hey everyone!

I’m working on this game:
https://www.reddit.com/r/FaithTheUnholyTrinity/s/sLUEwHVFU1

This is my first attempt at making Steam capsule art:

A: Main Capsule
B: Header Capsule
C: Vertical Capsule
D: Small Capsule Option 1 vs Option 2

How do these look overall?
I’m not a professional artist, so I’d especially appreciate feedback on whether they feel polished enough for a Steam page or if anything still looks noticeably amateurish.

I’m also having a hard time deciding between Option 1 and Option 2 for the Small Capsule. Which one do you think works better at that size?

Thanks for any feedback!

u/Ok-Complex-4173 — 2 days ago

Capsule art for my game

Please answer before looking at the rest of the images:

  • What genre would you say this is?
  • Would you click on it?
u/BandAltruistic3009 — 5 days ago

The evolution of our capsule | What type of game is this?

Art by KikiCan

u/Ronkad — 4 days ago
▲ 18 r/gameCapsule+3 crossposts

Capsule Art for my Evil-God Simulator

I just finished the title art for my Evil-God simulator.

Took me 40+ versions, each with several attempts to get here.

You're an ancient god spectating a secluded forest village. Find weakspots to cast skills and infiltrate the settlement from within. Do not attract to much attention - the villages priest will notice stranger happenings and pull up countermeasures to stop you.

Check it out here:
https://www.kickstarter.com/projects/nemwaz/incorcism-a-rougelike-strategy-evil-god-simulator

u/SaelisRhunor — 5 days ago

attempt on making capsule art

I'm a bit torn between the two versions. Which one looks better, the red Letter A or the white Letter A? The red Letter A is in the last image.

Also, if you guys have any recommendations for post-processing or editing tricks that could make the artwork look cleaner, let me know!

I'm using Krita.

u/usernotfound6940428 — 4 days ago