r/indiegames

▲ 1.7k r/indiegames+3 crossposts

I added a completely unnecessary feature: enemies can vibe to the lo-fi soundtrack if you leave them alone

If an enemy can see you and you haven't done anything for a while, there's a small chance they'll start swaying to the music.
It has absolutely no gameplay purpose.
I regret nothing.
Now I'm tempted to give different enemies their own little idle behaviors.

u/Valiant_Sugar — 23 hours ago
▲ 1.0k r/indiegames+2 crossposts

You guys helped make this game happen

A few months ago I posted a screenshot of our game in this subreddit and asked for help choosing a name. I’d been struggling with it for months lol.

I honestly didn’t expect the response we got. So many of you had really nice things to say about the art style and the idea behind the game – and most importantly you finally helped us find a name we actually loved.

That post gave us a huuuge boost of motivation.

So today it feels only right to come back here and finally show you what we’ve been working on – meet Rerouted.

Thanks, guys. Your support genuinely meant a lot to us, and in a small way, this game wouldn’t be the same without this community.

u/nubstyley — 22 hours ago
▲ 464 r/indiegames+4 crossposts

Yet Another Zombie Survivors' massive 1.0 update is OUT now on Steam, GOG, PlayStation, and Xbox!

Hello Survivors!

Yet Another Zombie Survivors 1.0 is finally OUT! 🧟

After three years in Early Access and eight major updates, we're delivering the equivalent of four major updates' worth of new content - without increasing the game's base price!

We'd like to thank you all for your support throughout all these years. We really hope you'll enjoy everything we've just added to the game.

We've also prepared a cool animated trailer to celebrate the occasion. Hope you like it! ❤️

More details: https://awesomegamesstudio.com/blog/yazs-full-release/

Steam: https://store.steampowered.com/app/2163330/

GOG: https://www.gog.com/game/yet_another_zombie_survivors

PlayStation: https://store.playstation.com/concept/10010467

Xbox: https://www.xbox.com/games/store/yazs/9NCK0FXQL38F

Stay Awesome!!!

u/AwesomeGamesStudio — 20 hours ago
▲ 12 r/indiegames+3 crossposts

Loss Prevention Demo is out – A Fun Social Deduction to play with friends

Loss Prevention is a social deduction game where you can shoplift your local grocery store with up to five friends.

Experience the joy of petty crime as a shoplifter, or keep your eyes peeled for suspicious activity as the shopkeeper.

Can you grab all the items on the shopping list?

u/FourcastStudio — 13 hours ago
▲ 11 r/indiegames+1 crossposts

First reveal of my tower-defense action roguelite game, where you play as a dungeon boss defending your home from hordes of evil heroes

Hi everyone!

I've been working a long time on my first solo game, and I'm finally ready to show it! :) This is my first reveal trailer and steam page creation, so I really want to know what do you think!

  • Does it look fun?
  • Is the idea clear from the trailer?
  • Do you like the trailer?
  • What feels confusing, weak, or unappealing?

I'm developing the game in my spare time alongside a full-time job and family, so any feedback is highly appreciated.

Thanks for your time

u/devtainer — 10 hours ago
▲ 388 r/indiegames+2 crossposts

I spent the last 2.5 years making the best marble run builder game i could. Proud to see 'Cozy Marbles' releasing today :)

u/ThornErikson — 24 hours ago
▲ 6 r/indiegames+4 crossposts

I made a treasure-hunting game where your everyday focus time sends a submarine out on salvage runs!

Game Title: Dive Log: A Focus Voyage

Playable Link: https://store.steampowered.com/app/4985770/

Platform: PC / Steam (Windows)

Description:

Dive Log: A Focus Voyage is a submarine treasure-hunting game that combines a pomodoro timer with idle progression. It lets you make salvaging part of your everyday life: every focus session earns resources, and you spend what you gather upgrading your submarine so you can explore deeper waters and the stories they hold.

- All timer options unlocked — pomodoro cycles, deep focus, count-up and countdown — to fit how you work.

- Built-in to-do list, notes and alarms, plus a diary that records your focus time automatically.

- Built-in music and white noise, or play your own audio files.

- Mini mode tucks the window into a corner of your desktop to keep you company through the day.

- The first sea area and some submarine upgrades are available, and your progress carries over to the full version.

A couple of things I'd especially like to hear about: are there any buttons that are hard to find or awkward to use? And how does mini mode hold up while you're actually working — would you want an even smaller one? Thanks!

Free to Play Status: Demo available

Involvement: I am the sole developer. AI tools were used during development for programming assistance and multilingual localization.

u/Grand-Scheme1793 — 11 hours ago
▲ 369 r/indiegames+66 crossposts

[Web] Hoops GM — free NBA-style GM sim with a live match engine, no download

I've been building Hoops GM — a free basketball franchise manager that runs entirely in your browser (desktop + mobile, no sign-up).



You run the front office: trades, the draft lottery, free agency, the salary cap — then coach live games on a real possession-by-possession engine, with an owner who tracks your record and can fire you.



Extras: pick a "franchise idol" to build around, blitz games at up to MAX speed, chase a Hall-of-Fame dynasty across seasons.



Play (free): https://hoops-gm-chi.vercel.app

Would love any feedback on the first 5 minutes.
u/omitousi — 1 day ago

My first Steam game is finally live after 6 months of solo development!

Here's the reveal trailer for Fragments of Ember. If you like atmospheric pixel-art platformers, I'd love to hear your thoughts!

u/RodrigoRogLS — 18 hours ago
▲ 288 r/indiegames+2 crossposts

I spent years as a professional composer creating cyberpunk worlds through music. Now our team of 3 is building one.

For years, I’ve been creating sci-fi and cyberpunk music as Extra Terra. Eventually, I wanted to do more than imagine those worlds. I wanted to build one.

Neosis Echoes is the result, a sci-fi survival game inspired by Dune, Mass Effect and No Man’s Sky, with a hint of Cyberpunk 2077.

You play as Evan Draxell, a synthetic clone who awakens after an 200 year journey on Varos. This hostile alien planet is ruled by Monolith, a super-AI that considers emotion a system defect.

As you uncover lost civilizations and fight to survive, your emotions reshape the world around you. We’ll reveal more about this system in the main trailer.

We’re a team of only 3, and this is still an early dev preview focused on combat. The main trailer and deeper systems will come later, but finally making the project public already feels like a huge step.

What do you think of the atmosphere so far?

Neosis Echoes is now on Steam if you’d like to follow or wishlist the project.
https://store.steampowered.com/app/5049580/Neosis_Echoes/

u/Psytorpz — 1 day ago
▲ 94 r/indiegames+1 crossposts

We thought riding a tandem in coop is too boring, so we added drug trafficking

We are making a coop rage game where you and your friend ride a tandem together while delivering drugs and being tempted to sample some of it yourself. :D

Consuming some of your cargo can give you different effects, like speed boosts or invincibility but can also give you a trippy crash that makes you nauseous and struggling to keep the bike under control.

The rear driver is mainly in control of the speed of the tandem and the front driver can mainly control the direction of it.

We also looking for cool drug effect ideas, so give us some if you have any!

The game is gonna be called Tandem Together and we will launching our Steam Page this week!

u/Triflio — 1 day ago
▲ 267 r/indiegames+9 crossposts

La demo de nuestro juego “Greda Inferno” está disponible!

Hola a todos! Les vengo a informar que la demo de nuestro juego “Greda Inferno” se encuentra disponible para descargar en Steam, este es el link:

https://store.steampowered.com/app/4583150/Greda_Inferno/Fueron meses de desarrollo y por fin podemos darles una probadita de lo que será el juego completo. Cualquier comentario que lleguen a tener lo recibiremos felizmente, es la primera vez que llegamos hasta esta etapa así que todo es aprendizaje.

u/ChangoMango23 — 1 day ago
▲ 1.6k r/indiegames+6 crossposts

en mi jueguito podes dar vueltas las escopetas como si fueras schuarseneger (o como se escriba) en terminator 2

no se pero a mi me parece re polenta
si a uds le gusta denle wishlist en steam, HEADCUTTER se llama

u/Schwipsy — 1 day ago

Today my tiny metroidvania releases on the Nintendo Switch!

Ascent DX

Take on a bite-sized but epic adventure, rendered in glorious 64x64 pixels.

Crashed on a desolate but mysterious planet you find yourself eye to eye with an ancient civilisation. Explore the planet, find powerful upgrades, and fulfill your destiny.

Classic metroidvania experience, but boiled down to its essence.

u/megapeitz — 1 day ago
▲ 516 r/indiegames+5 crossposts

Still in the Fog my survival horror game inspired by Silent Hill releases tomorrow!

I've been making it completely on my own for the past 2 years. Tomorrow it finally releases on Steam!

u/JuanPierozzi — 1 day ago
▲ 37 r/indiegames+2 crossposts

2-12 player typing party game. Explode, kill and betray your friends :)

u/Danii1024 — 1 day ago