
Discord: moldydoldy
Email: syomapozdeev@gmail.com
Portfolio: https://www.artstation.com/moldydoldy
https://www.behance.net/moldydoldy

Discord: moldydoldy
Email: syomapozdeev@gmail.com
Portfolio: https://www.artstation.com/moldydoldy
https://www.behance.net/moldydoldy
We've got a steam page already, but it needs some serious upgrades.
https://store.steampowered.com/app/4263410/Noggin/
If interested, please contact us with your pricing and your portfolio.
We're particularly interested in those with the ability to draw silly/vibrant images, as that is the visual theming for the game.
We expect to be well involved in the design process, and want to review early sketches/design work.
Thanks!
Hi Everyone! I'm Chioart
I've been wanting to have be able to work as a Character Concept Artist for a while now but unfortunately there are few projects that wants to give that role to newer artists😭.
If you are interested in working with me! I'd be happy to🥺💜
you can visit my whole portfolio: https://chioart.artstation.com
Hi everyone! I’m a solo developer building a fast-paced 3D character action game. Here is the latest teaser I’ve been working on!
To help support myself as I work towards my first playable Steam demo, I’m offering quick, affordable technical help for other indie devs. I specialize in C# Unity Engine.
My rates are very indie friendly (starting around $15 for quick, same-day bug fixes). If you’re pulling your hair out over a bug right now, send me a DM and let's get it solved!
Hi everyone,
I’m looking for a botanical illustrator for an indie cozy herbalist game currently in development called Herban Tales.
The game blends:
I’m specifically searching for someone who loves:
This is NOT pixel art or generic mobile game art.
I’m looking for illustrations that feel collectible and personal and can match the existing style our team developed.
I’m including examples of the botanical art already created and some of the scenes from the game where the plants will live.
Paid work. Remote.
Ideally looking for someone interested in a longer-term collaboration as the project grows.
If interested, please DM me with:
Thank you!
PM ONLY WITH STEAM VIDEO CREATION EXPERIENCE PLEASE!
looking for a video editor. Please send me your portfolio and info of what related 2D game promo video inspires you and would look nice for this game.
I will provide a 1 hour video from which you can cut parts and create a video for steam. I will also provide to test server with strongest account and everything unlocked.
I need about 1-2 minute steam promo video.
Discord: #mansimas
This is the game presentation https://www.youtube.com/watch?v=XtIoJecDJ0E
The project is a top down hardcore survival 2d pixel game based in medieval times.
Looking for an experienced or novice programmer in Godot to help get the demo out for next fest in September or earlier.
Looking to hire someone part time. I have an artist but from time to time I've no time to code so need someone to help pick up the slack when I'm unavailable.
As an indie dev all I can afford and offer is 10 dollars euros or pounds an hour. If interested send me a DM.
Ps. Lost contact with a potential programmer due to losing access to my Reddit if you happen to see this advertisement do reach out.
I’m offering to look at a few indie games for free from a marketing angle.
Could be an idea, a rough concept, a Steam page, a trailer, or just whether the niche makes sense.
My background is digital marketing in the streamer and creator education space. That space is getting hit pretty hard by AI right now, so I’ve been looking more seriously at games as a future career path.
The useful bit is that I see a lot of game marketing from the creator side. Because of the work I’ve done, I get pitched by serious indie game marketing teams pretty every day. These are proper campaigns from people who know how to get games in front of YouTubers and streamers at scale.
I’ve been paying attention to how they frame games, what they send over, and what makes a pitch feel worth replying to.
I’ve spent years building a sharp understanding of consumer behavior in gaming. Who something is actually for and hooks that get a player base invested.
I also understand launch strategy at a high level in terms of the steps. From a couple of grand in budget, right down to how to bootstrap with nothing. How to build interest early and finding the right audience. Also, just making the game easy to explain so all future promotions are easier.
So if you want an outside look at your game or idea, either drop a question here or send me a DM.
If I think I can help, I’ll give honest notes. If I don’t, I’ll just say that.
I can also share who I am and what I’ve worked on.
Hey, I am looking for a work, I have a lot of commercial experience and especially in animations, will be glad to take a part in your projects! ;)
I'm currently in the process of moving to the other country, so I need a lot of work for now 😅
KOF fanart art made between clients work, thinking about making a series with more characters.
I'm also open for characters commissions, if you have some interest just DM me!
Hello, looking for a musician to make combat music for my VR game. Would love to see some samples or something that fit the vibe.
This is the game its dark fantasy, but secretly its scifi (like the movie Annihilation): https://store.steampowered.com/app/2455930/SwingHard_VR/
Here are some music examples that I liked that would be good inspiration:
Something like this is pretty good (check around 2 minutes where its a bit spooky but also actiony): https://open.spotify.com/track/2bL2RZ4FCnKBRwn1GL0X1Q?si=72ebe57ba1fe41f8
This song around 50 seconds is great, but its a slightly too electronic: https://open.spotify.com/track/60GVQh7ndtceQXhLepCvOl?si=661bcd50ef0c4e1a
This song at 3:02 is really good too. But I wouldn't want any lyrics in the songs: https://open.spotify.com/track/3LeOJGqZ62QPSvWueSeL7Q?si=ffceb5a8936c48a7
The last third of this song (timestamp): https://youtu.be/CdeGWJJur00?si=V9GiR7iCOjfzthOo&t=131
This Sekiro track but less eastern sounding: https://youtu.be/_IriGyUQKIE?si=limQ97WmdEOY6aeB
Other inspiration that might be relevant would be Silent Hill OSTs, and Final Fantasy 8 OST.
I'm a pixel artist and animator with experience adapting to a variety of styles. I've worked on notable titles such as Ravendawn Online (MMORPG) and Blazing Strike (fighting game).
Portfolio: https://www.artstation.com/siv9
If u have any question, feel free to DM me
Hey everyone,
I want to address a recent post I removed by u/NotSUPERita about creating a list of trusted artists and scammers, as well as the broader issue of bad actors on r/gamedevclassifieds.
First, I want to apologize to u/NotSUPERita. I understand why you were trying to help, and I do not think the idea came from a bad place. Scammers and impersonators are a real problem here, and it makes sense that people want better ways to protect themselves and others.
That said, I do not think a public or semi-public user-run blacklist is the right solution.
Any single person’s list of “good” and “bad” experiences is subjective. Even with good intentions, lists like that can be abused, misused, or based on misunderstandings. A false accusation could seriously harm an innocent artist, developer, or freelancer’s reputation and business. Once someone is publicly labeled a scammer, that damage is hard to undo.
This applies to moderators too. Even I am subject to bias, incomplete information, and my own interpretation of events. I cannot be judge, jury, and executioner over someone’s professional reputation, and I do not think anyone else should be put in that position either. That is the line I am trying to be careful with.
I know scammers are a problem, and I am aware that this subreddit has been affected by bad actors, impersonators, and people misrepresenting themselves or their work. But I have not yet found a solution that addresses those issues without also creating a serious risk of innocent people getting caught in the mix.
For now, the best advice is still to do your due diligence before working with someone:
I know that is not a perfect answer. It is a frustrating situation, and I understand why people want something stronger. But asking people to do their homework before hiring or accepting work is better than creating a system where someone’s business can be damaged because they were falsely added to a list.
If there is a better way to handle this that protects people from scammers without turning into public reputation policing or false callouts, I am open to hearing it. Any solution needs to be fair, evidence-based, and careful about the harm it could cause.
Edit: I forgot to add one more important point: any solution also cannot require a heavy amount of moderator time.
Running this job board is not a job. No one on the mod team has the time, or realistically should be expected to have the time, to manually verify users, assign trusted labels, maintain reputation lists, or act as an ongoing approval system for freelancers and clients.
That kind of system would create a lot of work, and it would also create a false sense of safety. Even with moderation, users would still need to verify who they are working with and make their own judgment before hiring, accepting work, or sending payment.
Project
I’m currently solo developing a 2D comedic adventure game full time and am looking for artists to help visually shape the world and characters. The main gameplay systems have been coded, the narrative has been storyboarded, and I now have enough of the script written to begin replacing placeholder art with professional work. This is paid contract/freelance work, but I’m open to discussing partnership for the right artist(s) if the project resonates with you.
Roles
Previous experience with comedy games is a huge plus but not a necessity. While I have a rough idea of how the game should look stylistically, I’m very open in this area – I’d love for artists to come into the project and really make it their own while still being collaborative. I’m looking for people who are comfortable doing video calls once or twice a week to discuss progress, direction, ideas, feedback, etc. There will also be a paid trial period at the start so we can make sure we’re a good fit creatively and communication-wise before committing to longer-term work. I’m open to both hourly or per-asset pricing.
How to Apply
Email hiring@lazarusdrop.com with your portfolio and rate expectations.
Subject line: [Role] Application - [Your Name]
Thanks for reading -- I look forward to admiring your work!
Game Title: Pierce Through Heavens
About the Game: An open-world multiplayer RPG deeply rooted in Chinese mythology and xianxia literature. Players are challenged to gather rare resources, craft potent elixirs, and cultivate ancient martial arts to survive the continent’s many dangers and ascend as immortals.
Deliverable: 1x Music Trailer
The 5-Second Hook (0:00 - 0:05)
The "Magic" Loop (0:05 - 0:45)
The Escapist Climax (0:45 - 1:00)
If you're interested do not hesitate to post previous work or any portfolio, it helps me select candidates !
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Kayan's Pixelizer has been updated with major new features. You can use the tool for free on our itch.io page. İtch.io page: https://kayan-657.itch.io/kayans-pixelizer
What's New
•Added support for Windows.
•Added RGB, YUV, and HSV color modes.
•Added Luminance and Nearest Color options.
•Fixed various bugs and issues.
•Added zoom and pan functionality.
•Improved and redesigned the UI.
Hello everyone
This DARK STARS INDIE STUDIOS Founder & Studio Director
We are making our first horror game we are looking for
● game developer using Unreal Engine
● 3D artist using Blender
if you are interested and want more information please DM me!
Hello, I have a specific idea for a game and I have spent lots of time working out the details of the game but I am not a programmer or an artist and I desperately want to make this game. I need help from anyone who is willing to help work on this game.
Here’s my idea:
A 2D 3v3 online multiplayer basketball game in which you are able to customize your character and upgrade their abilities as you play. I have specifics worked out already for the player builder which will be a big focus of the game. I have positions, heights, body types, wingspan, and several attributes to upgrade with a complete upgrade point system. I have a very specific vision of this game and it’s all mapped out I just need help to make it real.
PLEASE HELP!