u/jumberrotsky

Working on a demo for itch.io and finally happy with how everything looks
▲ 23 r/SoloDev+2 crossposts

Working on a demo for itch.io and finally happy with how everything looks

Hey everyone

I'm working on Peak or Die narrative game about leading a team of adventurers up a deadly mountain.

Been heads-down preparing a demo for itch lately. It's the first time everything — the UI, the characters, the backgrounds — is coming together in one place, and I'm genuinely happy with how it looks.

Still a lot to do, but it's starting to feel like the game I had in my head when I started. Will share the link once the demo is ready.

If you're curious in the meantime, you can wishlist on Steam: https://store.steampowered.com/app/4273370/Peak_or_Die/

Anyone else find that building a demo is weirdly motivating?

u/jumberrotsky — 1 day ago

We finally finished gameplay trailer for Peak or Die

Hey everyone

I'm one of the devs behind Peak or Die narrative game where you lead a team of adventurers up a deadly mountain.

We've been heads-down building for a while, and we're really happy to finally share what the game actually feels like to play. The trailer shows the atmosphere, some of the characters, and how the choice system works in practice.

Would love to hear what you think — does it look like something you'd play?!
Steam: https://store.steampowered.com/app/4273370/Peak_or_Die/

u/jumberrotsky — 4 days ago

We've been reworking our UI — does the new version feel more immersive?

Hey everyone

I'm one of the devs behind Peak or Die narrative game about leading a team of adventurers up a deadly mountain.

We weren't happy with how the UI felt — it worked, but looked a bit too mobile and flat for the tone we're going for. So we started reworking it from scratch: expedition journal on the left, character portrait on the right, darker and more grounded overall.

Curious what you think — does the new direction feel more immersive? Anything you'd change?

u/jumberrotsky — 4 days ago